Ejemplo n.º 1
0
        public RockHook(Vector2 position, Vector2 spriteSize, string textureString, string secondTextureString, float ropeLength)
            : base(position, spriteSize)
        {
            {
                Speed         = new Vector2(0);
                Mass          = 10;
                Visible       = true;
                Movable       = false;
                TextureString = textureString;


                if (ropeLength == 0)
                {
                    ropeLength = 200;
                }

                _ropeLength = ropeLength;
                Vector2 scale = new Vector2(120.0f / 282.0f, 153.0f / 168.0f);

                Rope = new HangingRope(position + scale * spriteSize,
                                       new Vector2(44, ropeLength), secondTextureString)
                {
                    Active = true
                };
                Initialize();
            }
        }
Ejemplo n.º 2
0
 public void SetRope(HangingRope rope)
 {
     this.Rope = rope;
 }