AddAirliner() public method

public AddAirliner ( FleetAirliner airliner ) : void
airliner TheAirline.Models.Airliners.FleetAirliner
return void
Ejemplo n.º 1
0
        private static void CreateComputerRoutes(Airline airline)
        {
            bool leaseAircraft = airline.Profile.PrimaryPurchasing == AirlineProfile.PreferedPurchasing.Leasing;

            Airport airportHomeBase = FindComputerHomeBase(airline);

            AirportFacility serviceFacility =
                AirportFacilities.GetFacilities(AirportFacility.FacilityType.Service).Find(f => f.TypeLevel == 1);
            AirportFacility checkinFacility =
                AirportFacilities.GetFacilities(AirportFacility.FacilityType.CheckIn).Find(f => f.TypeLevel == 1);
            AirportFacility cargoTerminal =
                AirportFacilities.GetFacilities(AirportFacility.FacilityType.Cargo).Find(f => f.TypeLevel > 0);

            airportHomeBase.AddAirportFacility(airline, serviceFacility, GameObject.GetInstance().GameTime);
            airportHomeBase.AddAirportFacility(airline, checkinFacility, GameObject.GetInstance().GameTime);

            if (airline.AirlineRouteFocus == Route.RouteType.Cargo)
            {
                airportHomeBase.AddAirportFacility(airline, cargoTerminal, GameObject.GetInstance().GameTime);
            }

            AirlineStartData startData = AirlineStartDatas.GetAirlineStartData(airline);

            //creates the start data for an airline
            if (startData != null)
            {
                AirportHelpers.RentGates(airportHomeBase, airline, AirportContract.ContractType.Full);

                CreateAirlineStartData(airline, startData);
            }
            else
            {
                List<Airport> airportDestinations = AIHelpers.GetDestinationAirports(airline, airportHomeBase);

                if (airportDestinations.Count == 0)
                {
                    airportDestinations =
                        Airports.GetAirports(
                            a =>
                            a.Profile.Country.Region == airportHomeBase.Profile.Country.Region
                            && a != airportHomeBase);
                }

                KeyValuePair<Airliner, bool>? airliner = null;
                Airport airportDestination = null;

                int counter = 0;

                while ((airportDestination == null || airliner == null || !airliner.HasValue)
                       && airportDestinations.Count > counter)
                {
                    airportDestination = airportDestinations[counter];

                    airliner = AIHelpers.GetAirlinerForRoute(
                        airline,
                        airportHomeBase,
                        airportDestination,
                        leaseAircraft,
                        airline.AirlineRouteFocus,
                        true);

                    counter++;
                }

                if (airportDestination == null || !airliner.HasValue)
                {
                    CreateComputerRoutes(airline);
                }
                else
                {
                    AirportHelpers.AddAirlineContract(
                        new AirportContract(
                            airline,
                            airportHomeBase,
                            AirportContract.ContractType.Full,
                            airline.AirlineRouteFocus == Route.RouteType.Cargo ? Terminal.TerminalType.Cargo : Terminal.TerminalType.Passenger,
                            GameObject.GetInstance().GameTime,
                            2,
                            25,
                            0,
                            true));

                    AirportHelpers.RentGates(airportDestination, airline, AirportContract.ContractType.LowService);
                    //airportDestination.addAirportFacility(airline, checkinFacility, GameObject.GetInstance().GameTime);

                    Guid id = Guid.NewGuid();

                    double price = PassengerHelpers.GetPassengerPrice(airportDestination, airline.Airports[0]);

                    Route route = null;
                    if (airline.AirlineRouteFocus == Route.RouteType.Passenger)
                    {
                        route = new PassengerRoute(
                            id.ToString(),
                            airportDestination,
                            airline.Airports[0],
                            GameObject.GetInstance().GameTime,
                            price);

                        RouteClassesConfiguration configuration = AIHelpers.GetRouteConfiguration((PassengerRoute) route);

                        foreach (RouteClassConfiguration classConfiguration in configuration.GetClasses())
                        {
                            ((PassengerRoute) route).GetRouteAirlinerClass(classConfiguration.Type).FarePrice = price
                                                                                                                *GeneralHelpers
                                                                                                                     .ClassToPriceFactor
                                                                                                                     (
                                                                                                                         classConfiguration
                                                                                                                             .Type);

                            foreach (RouteFacility rFacility in classConfiguration.GetFacilities())
                            {
                                ((PassengerRoute) route).GetRouteAirlinerClass(classConfiguration.Type)
                                                        .AddFacility(rFacility);
                            }
                        }
                    }
                    if (airline.AirlineRouteFocus == Route.RouteType.Helicopter)
                    {
                        route = new HelicopterRoute(
                            id.ToString(),
                            airportDestination,
                            airline.Airports[0],
                            GameObject.GetInstance().GameTime,
                            price);

                        RouteClassesConfiguration configuration = AIHelpers.GetRouteConfiguration((HelicopterRoute) route);

                        foreach (RouteClassConfiguration classConfiguration in configuration.GetClasses())
                        {
                            ((HelicopterRoute) route).GetRouteAirlinerClass(classConfiguration.Type).FarePrice = price
                                                                                                                 *GeneralHelpers
                                                                                                                      .ClassToPriceFactor
                                                                                                                      (
                                                                                                                          classConfiguration
                                                                                                                              .Type);

                            foreach (RouteFacility rFacility in classConfiguration.GetFacilities())
                            {
                                ((HelicopterRoute) route).GetRouteAirlinerClass(classConfiguration.Type)
                                                         .AddFacility(rFacility);
                            }
                        }
                    }
                    if (airline.AirlineRouteFocus == Route.RouteType.Cargo)
                    {
                        route = new CargoRoute(
                            id.ToString(),
                            airportDestination,
                            airline.Airports[0],
                            GameObject.GetInstance().GameTime,
                            PassengerHelpers.GetCargoPrice(airportDestination, airline.Airports[0]));

                        airportDestination.AddAirportFacility(airline, cargoTerminal, GameObject.GetInstance().GameTime);
                    }
                    if (leaseAircraft)
                    {
                        AirlineHelpers.AddAirlineInvoice(
                            airline,
                            GameObject.GetInstance().GameTime,
                            Invoice.InvoiceType.Rents,
                            -airliner.Value.Key.LeasingPrice*2);
                    }
                    else
                    {
                        AirlineHelpers.AddAirlineInvoice(
                            airline,
                            GameObject.GetInstance().GameTime,
                            Invoice.InvoiceType.Purchases,
                            -airliner.Value.Key.GetPrice());
                    }

                    var fAirliner =
                        new FleetAirliner(
                            leaseAircraft ? FleetAirliner.PurchasedType.Leased : FleetAirliner.PurchasedType.Bought,
                            GameObject.GetInstance().GameTime,
                            airline,
                            airliner.Value.Key,
                            airportHomeBase) {Status = FleetAirliner.AirlinerStatus.ToRouteStart};
                    fAirliner.AddRoute(route);
                    AirlinerHelpers.CreateAirlinerClasses(fAirliner.Airliner);
                    AirlineHelpers.HireAirlinerPilots(fAirliner);

                    airline.AddAirliner(fAirliner);

                    airline.AddRoute(route);
                    if (route != null)
                    {
                        route.LastUpdated = GameObject.GetInstance().GameTime;

                        if (route.Type == Route.RouteType.Passenger || route.Type == Route.RouteType.Mixed)
                        {
                            AIHelpers.CreateRouteTimeTable(route, fAirliner);
                        }
                        if (route.Type == Route.RouteType.Cargo)
                        {
                            AIHelpers.CreateCargoRouteTimeTable(route, fAirliner);
                        }
                    }
                }
            }
        }
        private static void SetupScenarioRoute(ScenarioAirlineRoute saroute, Airline airline)
        {
            SetupScenarioAirport(airline, saroute.Destination1, saroute.Quantity);
            SetupScenarioAirport(airline, saroute.Destination2, saroute.Quantity);

            double price = PassengerHelpers.GetPassengerPrice(saroute.Destination1, saroute.Destination2);

            for (int i = 0; i < saroute.Quantity; i++)
            {
                Guid id = Guid.NewGuid();

                var route = new PassengerRoute(
                    id.ToString(),
                    saroute.Destination1,
                    saroute.Destination2,
                    GameObject.GetInstance().GameTime,
                    price);

                RouteClassesConfiguration configuration = AIHelpers.GetRouteConfiguration(route);

                foreach (RouteClassConfiguration classConfiguration in configuration.GetClasses())
                {
                    route.GetRouteAirlinerClass(classConfiguration.Type).FarePrice = price
                                                                                     *GeneralHelpers.ClassToPriceFactor
                                                                                          (classConfiguration.Type);

                    foreach (RouteFacility rfacility in classConfiguration.GetFacilities())
                    {
                        route.GetRouteAirlinerClass(classConfiguration.Type).AddFacility(rfacility);
                    }
                }

                airline.AddRoute(route);

                FleetAirliner fAirliner = AirlineHelpers.CreateAirliner(airline, saroute.AirlinerType);
                airline.AddAirliner(fAirliner);

                fAirliner.AddRoute(route);

                AIHelpers.CreateRouteTimeTable(route, fAirliner);

                fAirliner.Status = FleetAirliner.AirlinerStatus.ToRouteStart;
                AirlineHelpers.HireAirlinerPilots(fAirliner);

                route.LastUpdated = GameObject.GetInstance().GameTime;
            }
        }
        //orders a number of airliners for an airline
        public static void OrderAirliners(Airline airline, List<AirlinerOrder> orders, Airport airport, DateTime deliveryDate, double discount)
        {
            Guid id = Guid.NewGuid();

            foreach (AirlinerOrder order in orders)
            {
                for (int i = 0; i < order.Amount; i++)
                {
                    var airliner = new Airliner(id.ToString(), order.Type, airline.Profile.Country.TailNumbers.GetNextTailNumber(), deliveryDate);
                    Airliners.AddAirliner(airliner);

                    const FleetAirliner.PurchasedType pType = FleetAirliner.PurchasedType.Bought;
                    airline.AddAirliner(pType, airliner, airport);

                    airliner.ClearAirlinerClasses();

                    foreach (AirlinerClass aClass in order.Classes)
                    {
                        var tClass = new AirlinerClass(aClass.Type, aClass.SeatingCapacity) {RegularSeatingCapacity = aClass.RegularSeatingCapacity};

                        foreach (AirlinerFacility facility in aClass.GetFacilities())
                            tClass.SetFacility(airline, facility);

                        airliner.AddAirlinerClass(tClass);
                    }
                }
            }

            int totalAmount = orders.Sum(o => o.Amount);
            double price = orders.Sum(o => o.Type.Price*o.Amount);

            double totalPrice = price*((1 - GeneralHelpers.GetAirlinerOrderDiscount(totalAmount)))*((100 - discount)/100);

            AddAirlineInvoice(airline, GameObject.GetInstance().GameTime, Invoice.InvoiceType.Purchases, -totalPrice);
        }
        //switches from one airline to another airline
        public static void SwitchAirline(Airline airlineFrom, Airline airlineTo)
        {
            while (airlineFrom.Alliances.Count > 0)
            {
                Alliance alliance = airlineFrom.Alliances[0];
                alliance.RemoveMember(airlineFrom);
                alliance.AddMember(new AllianceMember(airlineTo, GameObject.GetInstance().GameTime));
            }
            while (airlineFrom.Facilities.Count > 0)
            {
                AirlineFacility airlineFacility = airlineFrom.Facilities[0];
                airlineFrom.RemoveFacility(airlineFacility);
                airlineTo.AddFacility(airlineFacility);
            }


            while (airlineFrom.GetFleetSize() > 0)
            {
                FleetAirliner airliner = airlineFrom.Fleet[0];
                airlineFrom.RemoveAirliner(airliner);
                airlineTo.AddAirliner(airliner);
                airliner.Airliner.Airline = airlineTo;
            }

            while (airlineFrom.Routes.Count > 0)
            {
                Route route = airlineFrom.Routes[0];
                route.Airline = airlineTo;

                airlineFrom.RemoveRoute(route);
                airlineTo.AddRoute(route);
            }
            while (airlineFrom.Pilots.Count > 0)
            {
                Pilot pilot = airlineFrom.Pilots[0];
                airlineFrom.RemovePilot(pilot);

                pilot.Airline = airlineTo;
                airlineTo.AddPilot(pilot);
            }
            while (airlineFrom.Airports.Count > 0)
            {
                Airport airport = airlineFrom.Airports[0];
                airport.Terminals.SwitchAirline(airlineFrom, airlineTo);

                foreach (AirportFacility facility in airport.GetCurrentAirportFacilities(airlineFrom))
                {
                    if (facility.TypeLevel > airport.GetCurrentAirportFacility(airlineTo, facility.Type).TypeLevel)
                        airport.AddAirportFacility(airlineTo, facility, GameObject.GetInstance().GameTime);

                    AirportFacility noneFacility = AirportFacilities.GetFacilities(facility.Type).Find(f => f.TypeLevel == 0);

                    airport.AddAirportFacility(airlineFrom, noneFacility, GameObject.GetInstance().GameTime);
                }
            }
        }
        public static FleetAirliner AddAirliner(Airline airline, Airliner airliner, Airport airport, Boolean leased)
        {
            if (Countries.GetCountryFromTailNumber(airliner.TailNumber).Name != airline.Profile.Country.Name)
            {
                lock (airline.Profile.Country.TailNumbers)
                {
                    airliner.TailNumber = airline.Profile.Country.TailNumbers.GetNextTailNumber();
                }
            }

            var fAirliner = new FleetAirliner(leased ? FleetAirliner.PurchasedType.Leased : FleetAirliner.PurchasedType.Bought, GameObject.GetInstance().GameTime, airline, airliner, airport);

            airline.AddAirliner(fAirliner);

            return fAirliner;
        }