Ejemplo n.º 1
0
        //reallocate all gates and facilities from one airport to another - gates, facilities and routes
        public static void ReallocateAirport(Airport oldAirport, Airport newAirport, Airline airline)
        {

            //contract
            List<AirportContract> oldContracts = oldAirport.getAirlineContracts(airline);

            foreach (AirportContract oldContract in oldContracts)
            {

                oldAirport.removeAirlineContract(oldContract);

                oldContract.Airport = newAirport;

                AirportHelpers.AddAirlineContract(oldContract);


                for (int i = 0; i < oldContract.NumberOfGates; i++)
                {
                    Gate newGate = newAirport.Terminals.getGates().Where(g => g.Airline == null).First();
                    newGate.Airline = airline;

                    Gate oldGate = oldAirport.Terminals.getGates().Where(g => g.Airline == airline).First();
                    oldGate.Airline = null;
                }


            }
            //routes
            var obsoleteRoutes = (from r in airline.Routes where r.Destination1 == oldAirport || r.Destination2 == oldAirport select r);

            foreach (Route route in obsoleteRoutes)
            {
                if (route.Destination1 == oldAirport) route.Destination1 = newAirport;
                if (route.Destination2 == oldAirport) route.Destination2 = newAirport;


                var entries = route.TimeTable.Entries.FindAll(e => e.Destination.Airport == oldAirport);

                foreach (RouteTimeTableEntry entry in entries)
                    entry.Destination.Airport = newAirport;

                foreach (FleetAirliner airliner in route.getAirliners())
                {
                    if (airliner.Homebase == oldAirport)
                        airliner.Homebase = newAirport;
                }
            }

            //facilities
            foreach (AirportFacility facility in oldAirport.getCurrentAirportFacilities(airline))
            {
                newAirport.addAirportFacility(airline, facility, GameObject.GetInstance().GameTime);
            }

            oldAirport.clearFacilities(airline);

            foreach (AirportFacility.FacilityType type in Enum.GetValues(typeof(AirportFacility.FacilityType)))
            {

                AirportFacility noneFacility = AirportFacilities.GetFacilities(type).Find((delegate(AirportFacility facility) { return facility.TypeLevel == 0; }));

                oldAirport.addAirportFacility(airline, noneFacility, GameObject.GetInstance().GameTime);
            }
        }