Ejemplo n.º 1
0
 public void InitInventory(Player player, GAMESTATE returnState) // could be changed into an input method to open inventory, currently player opens inventory: OpenInventoryOutput()
 {
     returnto = returnState;                                     // sets return state
     CreateBackground();                                         // creates a new background for inventory upon opening it
     hud.Update(player, this);                                   // init stats for inventory hud
     hud.ReloadText();
 }