Ejemplo n.º 1
0
        private void FrmTetris_KeyDown(object sender, KeyEventArgs e)
        {
            // Process key press only if game is not over or if game is not paused
            if (tb.GameOver() == false && !pause)
            {
                tb.ProcessKey(e.KeyCode);
            }

            // Redraw the game
            this.Invalidate();
        }