Ejemplo n.º 1
0
        public static EInteger RandomEInteger(RandomGenerator r)
        {
            if (r == null)
            {
                throw new ArgumentNullException(nameof(r));
            }
            int selection = r.UniformInt(100);

            if (selection < 40)
            {
                StringAndBigInt sabi = StringAndBigInt.Generate(r, 16);
                return(sabi.BigIntValue);
            }
            if (selection < 50)
            {
                StringAndBigInt sabi = StringAndBigInt.Generate(
                    r,
                    2 + r.UniformInt(35));
                return(sabi.BigIntValue);
            }
            else
            {
                int count = r.UniformInt(60) + 1;
                var bytes = new byte[count];
                for (var i = 0; i < count; ++i)
                {
                    bytes[i] = (byte)((int)r.UniformInt(256));
                }
                return(EInteger.FromBytes(bytes, true));
            }
        }
Ejemplo n.º 2
0
        public static StringAndBigInt Generate(
            RandomGenerator rand,
            int radix,
            int maxNumDigits)
        {
            if (radix < 2)
            {
                throw new ArgumentException("radix(" + radix +
                                            ") is less than 2");
            }
            if (radix > 36)
            {
                throw new ArgumentException("radix(" + radix +
                                            ") is more than 36");
            }
            EInteger bv        = EInteger.Zero;
            var      sabi      = new StringAndBigInt();
            int      numDigits = 1 + rand.UniformInt(maxNumDigits);
            var      negative  = false;
            var      builder   = new StringBuilder();

            if (rand.UniformInt(2) == 0)
            {
                builder.Append('-');
                negative = true;
            }
            int      radixpowint = radix * radix * radix * radix;
            EInteger radixpow4   = EInteger.FromInt32(radixpowint);
            EInteger radixpow1   = EInteger.FromInt32(radix);
            var      count       = 0;

            for (int i = 0; i < numDigits - 4; i += 4)
            {
                int digitvalues = rand.UniformInt(radixpowint);
                int digit       = digitvalues % radix;
                digitvalues /= radix;
                int digit2 = digitvalues % radix;
                digitvalues /= radix;
                int digit3 = digitvalues % radix;
                digitvalues /= radix;
                int digit4 = digitvalues % radix;
                digitvalues /= radix;
                count       += 4;
                int bits = rand.UniformInt(16);
                if ((bits & 0x01) == 0)
                {
                    builder.Append(ValueDigits[digit]);
                }
                else
                {
                    builder.Append(ValueDigitsLower[digit]);
                }
                if ((bits & 0x02) == 0)
                {
                    builder.Append(ValueDigits[digit2]);
                }
                else
                {
                    builder.Append(ValueDigitsLower[digit2]);
                }
                if ((bits & 0x04) == 0)
                {
                    builder.Append(ValueDigits[digit3]);
                }
                else
                {
                    builder.Append(ValueDigitsLower[digit3]);
                }
                if ((bits & 0x08) == 0)
                {
                    builder.Append(ValueDigits[digit4]);
                }
                else
                {
                    builder.Append(ValueDigitsLower[digit4]);
                }
                int digits = (((((digit * radix) + digit2) *
                                radix) + digit3) * radix) + digit4;
                bv *= radixpow4;
                var bigintTmp = (EInteger)digits;
                bv += bigintTmp;
            }
            for (int i = count; i < numDigits; ++i)
            {
                int digit = rand.UniformInt(radix);
                if (rand.UniformInt(2) == 0)
                {
                    builder.Append(ValueDigits[digit]);
                }
                else
                {
                    builder.Append(ValueDigitsLower[digit]);
                }
                bv *= radixpow1;
                var bigintTmp = (EInteger)digit;
                bv += bigintTmp;
            }
            if (negative)
            {
                bv = -bv;
            }
            sabi.bigintValue = bv;
            sabi.stringValue = builder.ToString();
            return(sabi);
        }
Ejemplo n.º 3
0
    public static StringAndBigInt Generate(RandomGenerator rand, int radix) {
      if (radix < 2) {
  throw new ArgumentException("radix (" + radix +
    ") is less than 2");
}
if (radix > 36) {
  throw new ArgumentException("radix (" + radix +
    ") is more than 36");
}
      EInteger bv = EInteger.Zero;
      var sabi = new StringAndBigInt();
      int numDigits = 1 + rand.UniformInt(400);
      var negative = false;
      var builder = new StringBuilder();
      if (rand.UniformInt(2) == 0) {
        builder.Append('-');
        negative = true;
      }
      int radixpowint = radix * radix * radix * radix;
      EInteger radixpow4 = EInteger.FromInt32(radixpowint);
      EInteger radixpow1 = EInteger.FromInt32(radix);
      var count = 0;
      for (int i = 0; i < numDigits - 4; i += 4) {
        int digitvalues = rand.UniformInt(radixpowint);
        int digit = digitvalues % radix;
        digitvalues /= radix;
        int digit2 = digitvalues % radix;
        digitvalues /= radix;
        int digit3 = digitvalues % radix;
        digitvalues /= radix;
        int digit4 = digitvalues % radix;
        digitvalues /= radix;
        count += 4;
        int bits = rand.UniformInt(16);
        if ((bits & 0x01) == 0) {
          builder.Append(ValueDigits[digit]);
        } else {
          builder.Append(ValueDigitsLower[digit]);
        }
        if ((bits & 0x02) == 0) {
          builder.Append(ValueDigits[digit2]);
        } else {
          builder.Append(ValueDigitsLower[digit2]);
        }
        if ((bits & 0x04) == 0) {
          builder.Append(ValueDigits[digit3]);
        } else {
          builder.Append(ValueDigitsLower[digit3]);
        }
        if ((bits & 0x08) == 0) {
          builder.Append(ValueDigits[digit4]);
        } else {
          builder.Append(ValueDigitsLower[digit4]);
        }
      int digits = (((((digit * radix) + digit2) *
          radix) + digit3) * radix) + digit4;
        bv *= radixpow4;
        var bigintTmp = (EInteger)digits;
        bv += bigintTmp;
      }
      for (int i = count; i < numDigits; ++i) {
        int digit = rand.UniformInt(radix);
        if (rand.UniformInt(2) == 0) {
          builder.Append(ValueDigits[digit]);
        } else {
          builder.Append(ValueDigitsLower[digit]);
        }
        bv *= radixpow1;
        var bigintTmp = (EInteger)digit;
        bv += bigintTmp;
      }
      if (negative) {
        bv = -bv;
      }
      sabi.bigintValue = bv;
      sabi.stringValue = builder.ToString();
      return sabi;
    }