public static bool CountSandHorizontally(int i, int j, bool[] fittingTypes, int requiredTotalSpread = 4, int spreadInEachAxis = 5) { if (!WorldGen.InWorld(i, j, 2)) { return(false); } int num1 = 0; int num2 = 0; for (int i1 = i - 1; num1 < spreadInEachAxis && i1 > 0; --i1) { Tile tile = Main.tile[i1, j]; if (tile.active() && fittingTypes[(int)tile.type] && !WorldGen.SolidTileAllowBottomSlope(i1, j - 1)) { ++num1; } else if (!tile.active()) { break; } } for (int i1 = i + 1; num2 < spreadInEachAxis && i1 < Main.maxTilesX - 1; ++i1) { Tile tile = Main.tile[i1, j]; if (tile.active() && fittingTypes[(int)tile.type] && !WorldGen.SolidTileAllowBottomSlope(i1, j - 1)) { ++num2; } else if (!tile.active()) { break; } } return(num1 + num2 + 1 >= requiredTotalSpread); }
// Token: 0x0600004A RID: 74 RVA: 0x000080DC File Offset: 0x000062DC public static bool CountSandHorizontally(int i, int j, bool[] fittingTypes, int requiredTotalSpread = 4, int spreadInEachAxis = 5) { if (!WorldGen.InWorld(i, j, 2)) { return(false); } int num = 0; int num2 = 0; int num3 = i - 1; while (num < spreadInEachAxis && num3 > 0) { Tile tile = Main.tile[num3, j]; if (tile.active() && fittingTypes[(int)tile.type] && !WorldGen.SolidTileAllowBottomSlope(num3, j - 1)) { num++; } else if (!tile.active()) { break; } num3--; } num3 = i + 1; while (num2 < spreadInEachAxis && num3 < Main.maxTilesX - 1) { Tile tile2 = Main.tile[num3, j]; if (tile2.active() && fittingTypes[(int)tile2.type] && !WorldGen.SolidTileAllowBottomSlope(num3, j - 1)) { num2++; } else if (!tile2.active()) { break; } num3++; } return(num + num2 + 1 >= requiredTotalSpread); }