Shoot() public static method

public static Shoot ( Player player, System.Item item, Vector2 &position, float &speedX, float &speedY, int &type, int &damage, float &knockBack ) : bool
player Player
item System.Item
position Vector2
speedX float
speedY float
type int
damage int
knockBack float
return bool
Ejemplo n.º 1
0
 public static bool Shoot(Player player, Item item, ProjectileSource_Item_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
 {
     PlayerHooks.Shoot(player, item, source, position, velocity, type, damage, knockback);
     return(ItemLoader.Shoot(item, player, source, position, velocity, type, damage, knockback));
 }