private void saveWorkflowData() { if (!FileInterface.DoesFolderExists(Path + OUTPUT_SUBDIRECTORY)) { FileInterface.CreateFolder(Path + OUTPUT_SUBDIRECTORY); } foreach (LayerType layerType in workflowData.Keys) { List <WorkflowData> workflowData_ = new List <WorkflowData>(); workflowData_.Add(workflowData[layerType]); string outputData = ObjectSerializer.Serialize(workflowData_); FileInterface.WriteString(Path + System.IO.Path.DirectorySeparatorChar + "workflow_" + layerType + ".twd", outputData); } }
private void saveTerrainInputs(TerrainPipelineLayer terrainPipelineLayer, List <TerrainInput> terrainInputs, HashSet <string> inputFilesCreated) { if (terrainPipelineLayer == null || terrainInputs == null) { return; } List <TerrainInput> allTerrainInputs = new List <TerrainInput>(); mergeInnerTerrainInputs(allTerrainInputs, terrainInputs); terrainInputs = allTerrainInputs; List <TerrainInputValue> terrainInputValues = new List <TerrainInputValue>(); foreach (TerrainInput terrainInput in terrainInputs) { TerrainInputValue terrainInputValue = null; switch (terrainInput.Type) { case InputType.Form: terrainInputValue = new TerrainInputValueForm(); break; case InputType.Sketch: terrainInputValue = new TerrainInputValueSketch(); break; } if (terrainInputValue != null) { terrainInputValue.SetValue(terrainInput); terrainInputValues.Add(terrainInputValue); } } if (terrainInputValues.Count > 0) { if (!FileInterface.DoesFolderExists(Path + INPUT_SUBDIRECTORY)) { FileInterface.CreateFolder(Path + INPUT_SUBDIRECTORY); } string inputData = ObjectSerializer.Serialize(terrainInputValues); FileInterface.WriteString(Path + INPUT_SUBDIRECTORY + terrainPipelineLayer.LayerCode + "_" + terrainPipelineLayer.PluginId + ".tin", inputData); inputFilesCreated.Add(Path + INPUT_SUBDIRECTORY + terrainPipelineLayer.LayerCode + "_" + terrainPipelineLayer.PluginId + ".tin"); } }
internal void Commit() { string data = ObjectSerializer.Serialize(this); FileInterface.WriteString(currentPath + Path.DirectorySeparatorChar + CONFIGURATIONS_FILE, data); }
private void saveTerrainOutputs() { HashSet <string> createdFiles = new HashSet <string>(); Console.WriteLine("Will save terrain output"); if (!FileInterface.DoesFolderExists(Path + OUTPUT_SUBDIRECTORY)) { FileInterface.CreateFolder(Path + OUTPUT_SUBDIRECTORY); } foreach (TerrainPipelineLayer terrainPipelineLayer in TerrainOutputs.Keys) { List <TerrainOutput> allTerrainOutputs = new List <TerrainOutput>(); mergeInnerTerrainOutputs(allTerrainOutputs, TerrainOutputs[terrainPipelineLayer]); int i = 0; foreach (TerrainOutput terrainOutput in allTerrainOutputs) { switch (terrainOutput.Type) { case OutputType.Mesh: Console.WriteLine("Will save terrain output"); if (((TerrainOutputMesh)terrainOutput).MeshPath == null || ((TerrainOutputMesh)terrainOutput).MeshPath.Count == 0) { FileInterface.SaveMeshFile(Path + OUTPUT_SUBDIRECTORY + (Int32)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds + "_" + i + ".obj", (TerrainOutputMesh)terrainOutput); } break; case OutputType.Image: if (((TerrainOutputImage)terrainOutput).ImagePath == null || ((TerrainOutputImage)terrainOutput).ImagePath.Length == 0) { FileInterface.SaveImageFile(Path + OUTPUT_SUBDIRECTORY + (Int32)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds + "_" + i + ".bmp", (TerrainOutputImage)terrainOutput); } break; } i++; } if (TerrainOutputs[terrainPipelineLayer].Count > 0) { Console.WriteLine("Saving terrain output"); string outputData = ObjectSerializer.Serialize(TerrainOutputs[terrainPipelineLayer]); FileInterface.WriteString(Path + OUTPUT_SUBDIRECTORY + terrainPipelineLayer.LayerCode + "_" + terrainPipelineLayer.PluginId + ".tou", outputData); createdFiles.Add(Path + OUTPUT_SUBDIRECTORY + terrainPipelineLayer.LayerCode + "_" + terrainPipelineLayer.PluginId + ".tou"); } } if (FileInterface.DoesFolderExists(Path + OUTPUT_SUBDIRECTORY)) { string[] files = FileInterface.GetChildFiles(Path + OUTPUT_SUBDIRECTORY); foreach (string file in files) { if (file.EndsWith(".tou")) { if (!createdFiles.Contains(file)) { FileInterface.DeleteFile(file); } } } } }
private void saveInfo() { string infoFileContent = ObjectSerializer.Serialize(Info); FileInterface.WriteString(Path + System.IO.Path.DirectorySeparatorChar + PROJECT_INFO_FILE, infoFileContent); }