public virtual void Detach(StateManagerAttachmentData data) { if (data != null) { data.Dispose(); } }
public virtual void Detach(StateManagerAttachmentData data) { data?.Dispose(); }
public virtual void Detach(StateManagerAttachmentData data) { if (data != null) { data.Dispose(); } }
public virtual void Detach(StateManagerAttachmentData data) { data?.Dispose(); }