Ejemplo n.º 1
0
        static RectTransform UpdateRectTransform(ZRectTransform zTransform, GameObject gameObject)
        {
            RectTransform rectTransform = (RectTransform)gameObject.transform;

            if (zTransform.SizeDelta != null)
            {
                rectTransform.sizeDelta = ZUtils.Vector2(zTransform.SizeDelta);
            }

            if (zTransform.AnchorMin != null)
            {
                rectTransform.anchorMin = ZUtils.Vector2(zTransform.AnchorMin);
            }

            if (zTransform.AnchorMax != null)
            {
                rectTransform.anchorMax = ZUtils.Vector2(zTransform.AnchorMax);
            }

            if (zTransform.Pivot != null)
            {
                rectTransform.pivot = ZUtils.Vector2(zTransform.Pivot);
            }

            return(rectTransform);
        }
Ejemplo n.º 2
0
        CanvasScaler UpdateCanvasScaler(ZCanvasScaler zCanvasScaler, GameObject gameObject)
        {
            CanvasScaler canvasScaler = GetOrAddComponent <CanvasScaler>(gameObject);

            switch (zCanvasScaler.UiScaleMode)
            {
            case ZCanvasScaler.Types.ScaleMode.ConstantPixelSize:
                canvasScaler.uiScaleMode = CanvasScaler.ScaleMode.ConstantPixelSize;
                break;

            case ZCanvasScaler.Types.ScaleMode.ScaleWithScreenSize:
                canvasScaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
                break;

            case ZCanvasScaler.Types.ScaleMode.ConstantPhysicalSize:
                canvasScaler.uiScaleMode = CanvasScaler.ScaleMode.ConstantPhysicalSize;
                break;
            }

            if (zCanvasScaler.ScaleFactor.HasValue)
            {
                canvasScaler.scaleFactor = zCanvasScaler.ScaleFactor.Value;
            }

            if (zCanvasScaler.ReferencePixelsPerUnit.HasValue)
            {
                canvasScaler.referencePixelsPerUnit = zCanvasScaler.ReferencePixelsPerUnit.Value;
            }

            if (zCanvasScaler.ReferenceResolution != null)
            {
                canvasScaler.referenceResolution = ZUtils.Vector2(zCanvasScaler.ReferenceResolution);
            }

            switch (zCanvasScaler.ScreenMatchMode)
            {
            case ZCanvasScaler.Types.ScreenMatchMode.MatchWidthOrHeight:
                canvasScaler.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight;
                break;

            case ZCanvasScaler.Types.ScreenMatchMode.Expand:
                canvasScaler.screenMatchMode = CanvasScaler.ScreenMatchMode.Expand;
                break;

            case ZCanvasScaler.Types.ScreenMatchMode.Shrink:
                canvasScaler.screenMatchMode = CanvasScaler.ScreenMatchMode.Shrink;
                break;
            }

            if (zCanvasScaler.MatchWidthOrHeight.HasValue)
            {
                canvasScaler.matchWidthOrHeight = zCanvasScaler.MatchWidthOrHeight.Value;
            }

            return(canvasScaler);
        }