Ejemplo n.º 1
0
 // add a coin pile to the list
 public void AddCoinPile(System.Drawing.Point coinPosition, int coinLifeTime, int coinValue)
 {
     CoinPile coin = new CoinPile();
     coin.X = coinPosition.X;
     coin.Y = coinPosition.Y;
     coin.LifeTime = coinLifeTime;
     coin.DisappearTime = (int)Global.GameTime.TotalGameTime.TotalMilliseconds + coin.LifeTime;
     coin.CoinValue = coinValue;
     coinPiles.Add(coin);
 }
Ejemplo n.º 2
0
 // remove selected coin pile from the list
 public void RemoveCoinPile(CoinPile coinPile)
 {
     coinPiles.Remove(coinPile);
 }