Ejemplo n.º 1
0
        /// <summary>
        /// TCP/IP Server Thread that is listening for clients.
        /// </summary>
        private void ServerThreadStart()
        {
            // Client Socket variable;
            while (!m_stopServer)
            {
                try
                {
                    // Wait for any client requests and if there is any
                    // request from any client accept it (Wait indefinitely).
                    var clientSocket = m_server.AcceptSocket();

                    // Create a SocketListener object for the client.
                    var socketListener = new TCPSocketListener(clientSocket);

                    // Add the socket listener to an array list in a thread
                    // safe fashon.
                    //Monitor.Enter(m_socketListenersList);
                    lock (m_socketListenersList)
                    {
                        m_socketListenersList.Add(socketListener);
                    }
                    //Monitor.Exit(m_socketListenersList);

                    // Start a communicating with the client in a different
                    // thread.
                    socketListener.StartSocketListener();
                }
                catch
                {
                    m_stopServer = true;
                }
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// TCP/IP Server Thread that is listening for clients.
        /// </summary>
        private void ServerThreadStart()
        {
            // Client Socket variable;
            while (!m_stopServer)
            {
                try
                {
                    // Wait for any client requests and if there is any
                    // request from any client accept it (Wait indefinitely).
                    var clientSocket = m_server.AcceptSocket();

                    // Create a SocketListener object for the client.
                    var socketListener = new TCPSocketListener(clientSocket);

                    // Add the socket listener to an array list in a thread
                    // safe fashon.
                    //Monitor.Enter(m_socketListenersList);
                    lock (m_socketListenersList)
                    {
                        m_socketListenersList.Add(socketListener);
                    }
                    //Monitor.Exit(m_socketListenersList);

                    // Start a communicating with the client in a different
                    // thread.
                    socketListener.StartSocketListener();
                }
                catch
                {
                    m_stopServer = true;
                }
            }
        }