Ejemplo n.º 1
0
 public override void update()
 {
     if (Level_Up_Calling)
     {
         Level_Up_Calling = false;
         Leveling_Up      = true;
     }
     if (Leveling_Up)
     {
         if (Promoting)
         {
             update_promotion();
         }
         else
         {
             update_level_up();
         }
     }
     if (levelup_spark_active)
     {
         LevelUp_Spark.update();
         if (LevelUp_Spark.completed())
         {
             LevelUp_Spark = null;
         }
     }
     if (Level_Window != null)
     {
         Level_Window.update();
     }
 }
Ejemplo n.º 2
0
 private void update_combat()
 {
     if (Map_Miss_Spark != null)
     {
         Map_Miss_Spark.update();
         if (Map_Miss_Spark.completed())
         {
             Map_Miss_Spark = null;
         }
     }
     if (Map_NoDamage_Spark != null)
     {
         Map_NoDamage_Spark.update();
         if (Map_NoDamage_Spark.completed())
         {
             Map_NoDamage_Spark = null;
         }
     }
     if (Combat_HUD != null)
     {
         Combat_HUD.update();
     }
     if (Exp_Gauge != null)
     {
         Exp_Gauge.update();
     }
     update_skill_gain();
     update_wlvl();
     update_wbreak();
 }