Ejemplo n.º 1
0
        internal static LocalAddress Register(IChannel channel, LocalAddress oldLocalAddress, EndPoint localAddress)
        {
            if (oldLocalAddress != null)
            {
                throw new ChannelException("already bound");
            }

            if (!(localAddress is LocalAddress))
            {
                throw new ChannelException($"unsupported address type: {localAddress.GetType()}");
            }

            var addr = (LocalAddress)localAddress;

            if (LocalAddress.Any.Equals(addr))
            {
                addr = new LocalAddress(channel);
            }

            var result = BoundChannels.GetOrAdd(addr, channel);

            if (!ReferenceEquals(result, channel))
            {
                throw new ChannelException($"address already in use by: {result}");
            }

            return(addr);
        }
Ejemplo n.º 2
0
            public override Task ConnectAsync(EndPoint remoteAddress, EndPoint localAddress)
            {
                var promise = new TaskCompletionSource();

                if (this.localChannel.state == State.Connected)
                {
                    var cause = new AlreadyConnectedException();
                    Util.SafeSetFailure(promise, cause, Logger);
                    this.localChannel.Pipeline.FireExceptionCaught(cause);
                    return(promise.Task);
                }

                if (this.localChannel.connectPromise != null)
                {
                    throw new ConnectionPendingException();
                }

                this.localChannel.connectPromise = promise;

                if (this.localChannel.state != State.Bound)
                {
                    // Not bound yet and no localAddress specified - get one.
                    if (localAddress == null)
                    {
                        localAddress = new LocalAddress(this.localChannel);
                    }
                }

                if (localAddress != null)
                {
                    try
                    {
                        this.localChannel.DoBind(localAddress);
                    }
                    catch (Exception ex)
                    {
                        Util.SafeSetFailure(promise, ex, Logger);
                        this.channel.CloseAsync();
                        return(promise.Task);
                    }
                }

                IChannel boundChannel = LocalChannelRegistry.Get(remoteAddress);

                if (!(boundChannel is LocalServerChannel))
                {
                    Exception cause = new ConnectException($"connection refused: {remoteAddress}", null);
                    Util.SafeSetFailure(promise, cause, Logger);
                    this.localChannel.CloseAsync();
                    return(promise.Task);
                }

                this.localChannel.peer = ((LocalServerChannel)boundChannel).Serve(this.localChannel);
                return(promise.Task);
            }
 protected override void DoClose()
 {
     if (this.state <= 1)
     {
         // Update all internal state before the closeFuture is notified.
         if (this.localAddress != null)
         {
             LocalChannelRegistry.Unregister(this.localAddress);
             this.localAddress = null;
         }
         this.state = 2;
     }
 }
Ejemplo n.º 4
0
        internal LocalChannel(LocalServerChannel parent, LocalChannel peer)
            : base(parent)
        {
            //this.Configuration.Allocator(new PreferHeapByteBufAllocator(config.getAllocator()));
            this.peer = peer;
            if (parent != null)
            {
                this.localAddress = parent.LocalAddress;
            }
            if (peer != null)
            {
                this.remoteAddress = peer.LocalAddress;
            }

            this.Configuration = new DefaultChannelConfiguration(this);
            this.shutdownHook  = () => this.Unsafe.CloseAsync();
        }
Ejemplo n.º 5
0
        protected override void DoClose()
        {
            var peer     = this.peer;
            var oldState = this.state;

            try
            {
                if (oldState != State.Closed)
                {
                    // Update all internal state before the closeFuture is notified.
                    if (this.localAddress != null)
                    {
                        if (this.Parent == null)
                        {
                            LocalChannelRegistry.Unregister(this.localAddress);
                        }
                        this.localAddress = null;
                    }

                    // State change must happen before finishPeerRead to ensure writes are released either in doWrite or
                    // channelRead.
                    this.state = State.Closed;

                    // Preserve order of event and force a read operation now before the close operation is processed.
                    this.FinishPeerRead(this);

                    TaskCompletionSource promise = this.connectPromise;
                    if (promise != null)
                    {
                        // Use tryFailure() instead of setFailure() to avoid the race against cancel().
                        promise.TrySetException(DoCloseClosedChannelException);
                        this.connectPromise = null;
                    }
                }

                if (peer != null)
                {
                    this.peer = null;
                    // Need to execute the close in the correct EventLoop (see https://github.com/netty/netty/issues/1777).
                    // Also check if the registration was not done yet. In this case we submit the close to the EventLoop
                    // to make sure its run after the registration completes
                    // (see https://github.com/netty/netty/issues/2144).
                    IEventLoop peerEventLoop = peer.EventLoop;
                    bool       peerIsActive  = peer.Active;
                    if (peerEventLoop.InEventLoop && !this.registerInProgress)
                    {
                        peer.TryClose(peerIsActive);
                    }
                    else
                    {
                        try
                        {
                            peerEventLoop.Execute(() => peer.TryClose(peerIsActive));
                        }
                        catch (Exception cause)
                        {
                            Logger.Warn("Releasing Inbound Queues for channels {}-{} because exception occurred!", this, peer, cause);

                            if (peerEventLoop.InEventLoop)
                            {
                                peer.ReleaseInboundBuffers();
                            }
                            else
                            {
                                // inboundBuffers is a SPSC so we may leak if the event loop is shutdown prematurely or
                                // rejects the close Runnable but give a best effort.
                                peer.CloseAsync();
                            }
                            throw;
                        }
                    }
                }
            }
            finally
            {
                // Release all buffers if the Channel was already registered in the past and if it was not closed before.
                if (oldState != State.Closed)
                {
                    // We need to release all the buffers that may be put into our inbound queue since we closed the Channel
                    // to ensure we not leak any memory. This is fine as it basically gives the same guarantees as TCP which
                    // means even if the promise was notified before its not really guaranteed that the "remote peer" will
                    // see the buffer at all.
                    this.ReleaseInboundBuffers();
                }
            }
        }
Ejemplo n.º 6
0
 protected override void DoBind(EndPoint localAddress)
 {
     this.localAddress = LocalChannelRegistry.Register(this, this.localAddress, localAddress);
     this.state        = State.Bound;
 }