Ejemplo n.º 1
0
        public void Init()
        {
            if (init)
            {
                return;
            }
            init = true;

            //if(!enablePerk) return;

            //loading the perks from DB
            List <Perk> dbList = Perk_DB.Load();

            for (int i = 0; i < dbList.Count; i++)
            {
                if (!unavailableIDList.Contains(dbList[i].ID))
                {
                    Perk perk = dbList[i].Clone();
                    perkList.Add(perk);
                }
            }

            for (int i = 0; i < perkList.Count; i++)
            {
                perkList[i].SetPlayer(player);
            }

            StartCoroutine(UnlockPurchasedPerk());
        }
Ejemplo n.º 2
0
 public static Perk_DB Init()
 {
     if (instance != null)
     {
         return(instance);
     }
     instance = LoadDB();
     return(instance);
 }
Ejemplo n.º 3
0
        public static void LoadPerk()
        {
            perkDB = Perk_DB.LoadDB();

            for (int i = 0; i < perkDB.perkList.Count; i++)
            {
                if (perkDB.perkList[i] != null)
                {
                    //perkDB.perkList[i].ID=i;
                    perkIDList.Add(perkDB.perkList[i].ID);
                }
                else
                {
                    perkDB.perkList.RemoveAt(i);
                    i -= 1;
                }
            }

            UpdateLabel_Perk();

            TDSEditorWindow.SetPerkDB(perkDB, perkIDList, perkLabel);
            TDSEditorInspector.SetPerkDB(perkDB, perkIDList, perkLabel);
        }
Ejemplo n.º 4
0
 public static void SetPerkDB(Perk_DB db, List <int> IDList, string[] label)
 {
     perkDB     = db;
     perkIDList = IDList;
     perkLabel  = label;
 }
Ejemplo n.º 5
0
        public override bool OnGUI()
        {
            if (!base.OnGUI())
            {
                return(true);
            }

            if (window == null)
            {
                Init();
            }

            List <Perk> perkList = perkDB.perkList;

            Undo.RecordObject(this, "window");
            Undo.RecordObject(perkDB, "PerkDB");

            if (GUI.Button(new Rect(Math.Max(260, window.position.width - 120), 5, 100, 25), "Save"))
            {
                SetDirtyTDS();
            }

            if (!Perk_DB.UpdatedToPost_2018_3())
            {
                GUI.color = new Color(0, 1f, 1f, 1f);
                if (GUI.Button(new Rect(Math.Max(260, window.position.width - 230), 5, 100, 25), "Copy Old DB"))
                {
                    Perk_DB.CopyFromOldDB();                Select(0);
                }
                GUI.color = Color.white;
            }


            if (GUI.Button(new Rect(5, 5, 120, 25), "Create New"))
            {
                Select(NewItem());
            }
            if (perkList.Count > 0 && GUI.Button(new Rect(130, 5, 100, 25), "Clone Selected"))
            {
                Select(NewItem(selectID));
            }

            float startX = 5; float startY = 55;

            if (minimiseList)
            {
                if (GUI.Button(new Rect(startX, startY - 20, 30, 18), ">>"))
                {
                    minimiseList = false;
                }
            }
            else
            {
                if (GUI.Button(new Rect(startX, startY - 20, 30, 18), "<<"))
                {
                    minimiseList = true;
                }
            }

            Vector2 v2 = DrawPerkList(startX, startY, perkList);

            startX = v2.x + 25;

            if (perkList.Count == 0)
            {
                return(true);
            }

            Rect visibleRect = new Rect(startX, startY, window.position.width - startX - 10, window.position.height - startY - 5);
            Rect contentRect = new Rect(startX, startY, contentWidth - startY, contentHeight);

            scrollPos = GUI.BeginScrollView(visibleRect, scrollPos, contentRect);

            startY        = DrawPerkConfigurator(startX, startY, perkList[selectID]);
            contentWidth  = 360;
            contentHeight = startY - 55;

            GUI.EndScrollView();


            if (GUI.changed)
            {
                SetDirtyTDS();
            }

            return(true);
        }