public static UInt16 NextUInt16(this Random random, UInt16 lowerBound, UInt16 upperBound)
        {
            lowerBound.ThrowIfStrictlyGreaterThan(upperBound, nameof(lowerBound));

            var value = (UInt16)(random.NextUInt16() % (upperBound + 1 - lowerBound) + lowerBound);

            return value;
        }