Ejemplo n.º 1
0
        public void reArrangeButtonPosition(Button []buttonArr, int startPositionY, int formWidth)
        {
            int buttonCount = 0;
            int buttonTotalWidth = 0;
            int buttonDistancePixel = 5;
            int startPositionX = 0;
            double startingPoint = 0;
            int i = 0;

            for (i =0;i<buttonArr.GetLength(0); i++)
            {
                if (buttonArr[i].Visible == true)
                { 
                    buttonCount++;
                    buttonTotalWidth += buttonArr[i].Width;
                    buttonTotalWidth += buttonDistancePixel;
                }
            }

            if (buttonTotalWidth > 0)
                buttonTotalWidth -= buttonDistancePixel;

            startingPoint = (formWidth / 2) - (buttonTotalWidth / 2);
            startPositionX = Convert.ToInt32(Math.Round(startingPoint)); 

            if (startPositionX > 0)
            {
                for (i = 0; i < buttonArr.Count(); i++)
                {
                    if (buttonArr[i].Visible == true)
                    {
                        buttonArr[i].Left = startPositionX;
                        buttonArr[i].Top = startPositionY;
                        startPositionX += buttonArr[i].Width;
                        startPositionX += buttonDistancePixel;
                    }
                }
            }
        }
Ejemplo n.º 2
0
        //Check if the player has found all the nonmine fields
        public void IsWinner(Button[,] buttons)
        {
            bool isBomb = true;
            for (int row = 0; row < buttons.GetLength(0); row++)
            {
                for (int col = 0; col < buttons.GetLength(1); col++)
                {
                    if (buttons[row, col].Enabled == true)
                    {
                        if (playBoardMatrix[row, col] == 0)
                        {
                            isBomb = false;
                        }
                    }
                }
            }

            if (isBomb)
            {
                MessageBox.Show("You Won","WINNER");
                FormLevel.ActiveForm.Close();
            }
        }
 //Find and click all mines
 public void ClickBombs(Button[,] playboard, sbyte[,] fields)
 {
     for (int i = 0; i < playboard.GetLength(0); i++)
     {
         for (int j = 0; j < playboard.GetLength(1); j++)
         {
             if (fields[i, j] == 1)
             {
                 playboard[i, j].BackgroundImageLayout = ImageLayout.Stretch;
                 playboard[i, j].BackgroundImage = Properties.Resources.bomb;
                 playboard[i, j].Enabled = false;
             }
         }
     }
 }
 // Generate the playboard of buttons and resize the form depending on level
 private void FormLevel_Load(object sender, EventArgs e)
 {
     FormLvlSelection.ActiveForm.Hide();
     if (rows == 30)
     {
         this.Size = new Size(25 * (rows + 3), 25 * (cols + 4));
     }
     else
     {
         this.Size = new Size(25 * (cols + 3), 25 * (rows + 4));
     }
     mines.Generate(numMines, rows, cols);
     Button[,] fields = new Button[rows, cols];
     int x = 25;
     int y = 40;
     for (int i = 0; i < fields.GetLength(0); i++)
     {
         for (int j = 0; j < fields.GetLength(1); j++)
         {
             //Set all the properties and events needed to the button
             Button btn = new Button();
             btn.BackColor = Color.White;
             btn.Text = "";
             btn.Location = new Point(x + (25 * i), y + (25 * j));
             btn.Size = new Size(25, 25);
             btn.Name = string.Format("btnR{0}C{1}", i, j);
             btn.Click += (sender1, ex) =>
             {
                 ButtonClickEvent(btn, fields);
             };
             btn.MouseDown += (sender2, ex2) =>
             {
                 if (ex2.Button == MouseButtons.Right && btn.Text == "")
                 {
                     btn.Text = "B";
                 }
                 else if (ex2.Button == MouseButtons.Right && btn.Text == "B")
                 {
                     btn.Text = "";
                 }
             };
             fields[i, j] = btn;
             this.Controls.Add(btn);
         }
     }
     lblBombs.Text = string.Format("Bombs: {0}", numMines);
 }
        //Click all fields around the clicked field
        public void ClearField(Button clickedButton, Button[,] playBoard)
        {
            //Get coordinates from the name of the clicked field
            int[] rowCol = clickedButton.Name.ToString().Split(new string[] { "btnR", "C" }, StringSplitOptions.RemoveEmptyEntries).Select(int.Parse).ToArray();
            int row = rowCol[0];
            int col = rowCol[1];

            if (row == 0)
            {
                if (col == 0)
                {
                    playBoard[row, col + 1].PerformClick();
                    playBoard[row + 1, col].PerformClick();
                    playBoard[row + 1, col + 1].PerformClick();
                }
                else if (col == playBoard.GetLength(1) - 1)
                {
                    playBoard[row + 1, col].PerformClick();
                    playBoard[row + 1, col - 1].PerformClick();
                    playBoard[row, col - 1].PerformClick();
                }
                else
                {
                    playBoard[row, col - 1].PerformClick();
                    playBoard[row, col + 1].PerformClick();
                    playBoard[row + 1, col - 1].PerformClick();
                    playBoard[row + 1, col].PerformClick();
                    playBoard[row + 1, col + 1].PerformClick();
                }
            }
            else if (row == playBoard.GetLength(0) - 1)
            {
                if (col == 0)
                {
                    playBoard[row, col + 1].PerformClick();
                    playBoard[row - 1, col].PerformClick();
                    playBoard[row - 1, col + 1].PerformClick();
                }
                else if (col == playBoard.GetLength(1) - 1)
                {
                    playBoard[row - 1, col].PerformClick();
                    playBoard[row - 1, col - 1].PerformClick();
                    playBoard[row, col - 1].PerformClick();
                }
                else
                {
                    playBoard[row, col - 1].PerformClick();
                    playBoard[row, col + 1].PerformClick();
                    playBoard[row - 1, col - 1].PerformClick();
                    playBoard[row - 1, col].PerformClick();
                    playBoard[row - 1, col + 1].PerformClick();
                }
            }
            else if (col == 0)
            {
                playBoard[row, col + 1].PerformClick();
                playBoard[row - 1, col].PerformClick();
                playBoard[row - 1, col + 1].PerformClick();
                playBoard[row + 1, col].PerformClick();
                playBoard[row + 1, col + 1].PerformClick();
            }
            else if (col == playBoard.GetLength(1) - 1)
            {
                playBoard[row, col - 1].PerformClick();
                playBoard[row - 1, col].PerformClick();
                playBoard[row - 1, col - 1].PerformClick();
                playBoard[row + 1, col].PerformClick();
                playBoard[row + 1, col - 1].PerformClick();
            }
            else
            {
                playBoard[row, col - 1].PerformClick();
                playBoard[row, col + 1].PerformClick();
                playBoard[row - 1, col - 1].PerformClick();
                playBoard[row - 1, col].PerformClick();
                playBoard[row - 1, col + 1].PerformClick();
                playBoard[row + 1, col - 1].PerformClick();
                playBoard[row + 1, col].PerformClick();
                playBoard[row + 1, col + 1].PerformClick();
            }
        }