Ejemplo n.º 1
0
        /// <summary>
        /// 绘制刻度
        /// </summary>
        /// <param name="size"></param>
        private void PaintCalibration(Size size)
        {
            try
            {
                var width = size.Width;

                var maximum = Maximum;
                var minimum = Minimum;
                var mainScale = MainScale;
                var viceScale = ViceScale;
                var decimalDigits = DecimalDigits;  // 小数点位
                var beginAngle = 1.75d * Math.PI;
                var avgMainAngle = 1.5d * Math.PI / mainScale;
                var avgViceAngle = avgMainAngle / viceScale;
                var avg = (maximum - minimum) / (double)mainScale;
                var fontSize = width * 27d / 518d;

                if (decimalDigits < 0)
                {
                    decimalDigits = 0;
                }
                else if (decimalDigits > 7)
                {
                    decimalDigits = 7;
                }

                _calibrationCanvas.Children.Clear();

                var brush1 = new SolidColorBrush(Colors.Black);
                var brush2 = new SolidColorBrush(Color.FromArgb(0xff, 0x7C, 0x73, 0x63));
                for (int i = 0; i <= mainScale; i++)
                {
                    var mainAngle = beginAngle - avgMainAngle * i;
                    var mainLine = new Line();
                    mainLine.Stroke = brush1;
                    mainLine.StrokeThickness = 2d;
                    mainLine.X1 = width * Math.Sin(mainAngle) * 163d / 518d + width * 0.5d;
                    mainLine.Y1 = width * Math.Cos(mainAngle) * 163d / 518d + width * 0.5d;
                    mainLine.X2 = width * Math.Sin(mainAngle) * 181d / 518d + width * 0.5d;
                    mainLine.Y2 = width * Math.Cos(mainAngle) * 181d / 518d + width * 0.5d;
                    _calibrationCanvas.Children.Add(mainLine);

                    for (int j = 1; j < viceScale && i < mainScale; j++)
                    {
                        var viceAngle = mainAngle - j * avgViceAngle;
                        var viceLine = new Line();
                        viceLine.Stroke = brush2;
                        viceLine.StrokeThickness = 1d;
                        viceLine.X1 = width * Math.Sin(viceAngle) * 163d / 518d + width * 0.5d;
                        viceLine.Y1 = width * Math.Cos(viceAngle) * 163d / 518d + width * 0.5d;
                        viceLine.X2 = width * Math.Sin(viceAngle) * 176d / 518d + width * 0.5d;
                        viceLine.Y2 = width * Math.Cos(viceAngle) * 176d / 518d + width * 0.5d;
                        _calibrationCanvas.Children.Add(viceLine);
                    }

                    var text = new TextBlock();
                    text.FontSize = fontSize;
                    text.Text = Math.Round(minimum + i * avg, decimalDigits).ToString();
                    Size textSize = text.MeasureTextSize();
                    text.SetValue(Canvas.LeftProperty, width * Math.Sin(mainAngle) * 218d / 518d - textSize.Width / 2d + width * 0.5d);
                    text.SetValue(Canvas.TopProperty, width * Math.Cos(mainAngle) * 218d / 518d - textSize.Height / 2d + width * 0.5d);
                    _calibrationCanvas.Children.Add(text);
                }

                PaintPoint(size);
            }
            catch { }
        }
Ejemplo n.º 2
0
        private void Paint(Size finalSize)
        {
            //maxValue = 100;
            var circleWidth = 4d;
            var pointWidth = 4d;
            var keduWidth = 1d;
            var keduLength = 5d;
            var standWidth = 3d;

            var startDegree = 290d;
            var standLength = 10d;
            var minValue = MinValue;
            var maxValue = MaxValue;
            if (minValue >= maxValue)
                return;
            //if (currenValue < minValue || currenValue > maxValue)
            //{
            //    currenValue = (minValue + maxValue) / 2;
            //}
            var widthSpan = 40d;
            var heightSpan = 20d;
            var width = finalSize.Width;
            var height = finalSize.Height;

            if (width < 100d || height < 50d)
            {
                this.Width = width = 100d;
                this.Height = height = 50d;
            }
            var centerX = (width - widthSpan) / 2d + heightSpan;
            var centerY = height - heightSpan + 10d;

            //Single MyWidth, MyHeight;
            //MyWidth = Width - widthSpan;
            //MyHeight = Height - heightSpan;
            //Single DI = 2 * MyHeight;
            //if (MyWidth < MyHeight)
            //{
            //    DI = MyWidth;
            //}

            var degreePerStandKeDu = (720d - 2d * startDegree) / 5d;  //计算出每个标准大刻度之间的角度
            var degreePerKeDu = degreePerStandKeDu / 5d;
            var valuePerKeDu = (maxValue - minValue) / 5;  //每个大刻度之间的值

            //Rectangle MyRect;
            //g = e.Graphics;
            //g.Clear(this.BackColor);
            //g.DrawRectangle(new Pen(Color.Black, 2), 2, 2, this.Width - 4, this.Height - 4);
            _background.SetValue(WidthProperty, width);
            _background.SetValue(HeightProperty, height);

            //MyRect = new Rectangle(0, 0, this.Width, this.Height);
            //g.SmoothingMode = SmoothingMode.AntiAlias;
            ////将绘图平面的坐标原点移到窗口中心
            //g.TranslateTransform(MyWidth / 2 + heightSpan, MyHeight + 10);
            //绘制表盘
            //g.FillEllipse(Brushes.Black,MyRect);
            //string word = currenValue.ToString().Trim() + title;
            //int len = ((word.Trim().Length) * (myFont.Height)) / 2;
            //g.DrawString(word.Trim(), myFont, Brushes.Red, new PointF(-len / 2, -MyHeight / 2 - myFont.Height / 2));
            Size textSize = _text.MeasureTextSize();
            _text.SetValue(Canvas.LeftProperty, centerX - textSize.Width / 2d);
            _text.SetValue(Canvas.TopProperty, centerY - (height - heightSpan - textSize.Height) / 2d);

            //g.RotateTransform(startDegree);
            //绘制刻度标记
            _calibrationCanvas.Children.Clear();
            var calibrationBrush = new SolidColorBrush(Colors.Green);
            _calibrationCanvas.Background = calibrationBrush;
            var calibrationLeft = centerX - 2d;
            var calibrationTop = centerY + 2d - height + heightSpan;
            var calibrationDegree = startDegree;
            var origin = new Point(0.5d, (centerY - calibrationTop) / keduLength);
            for (int x = 0; x < 26; x++)
            {
                //g.FillRectangle(Brushes.Green, new Rectangle(-2, (System.Convert.ToInt16(DI) / 2 - 2) * (-1), keduWidth, keduLength));
                //g.RotateTransform(degreePerKeDu);
                var calibrationLine = new Rectangle();
                calibrationLine.SetValue(Canvas.LeftProperty, calibrationLeft);
                calibrationLine.SetValue(Canvas.TopProperty, calibrationTop);
                calibrationLine.SetValue(WidthProperty, keduWidth);
                calibrationLine.SetValue(HeightProperty, keduLength);
                calibrationLine.Fill = calibrationBrush;
                calibrationLine.RenderTransformOrigin = origin;
                calibrationLine.RenderTransform = new RotateTransform() { Angle = calibrationDegree, };
                _calibrationCanvas.Children.Add(calibrationLine);
                calibrationDegree += degreePerKeDu;
            }
            ////重置绘图平面的坐标变换
            //g.ResetTransform();
            //g.TranslateTransform(MyWidth / 2 + heightSpan, MyHeight + 10);
            //g.RotateTransform(startDegree);
            //mySpeed = minValue;
            ////绘制刻度值
            var speed = minValue;
            var labelBrush = new SolidColorBrush(Colors.Red);
            var lableLineLeft = centerX - 3d;
            var lableLineTop = centerY + 2d - height + heightSpan;
            var labelTop = centerY - (height - heightSpan) + 26d;
            var lableLineDegree = startDegree;
            var lableLineOrigin = new Point(0.5d, (centerY - lableLineTop) / standLength);
            for (int x = 0; x < 6; x++)
            {
                //myString = mySpeed.ToString();
                ////绘制红色刻度
                //g.FillRectangle(Brushes.Red, new Rectangle(-3, (System.Convert.ToInt16(DI) / 2 - 2) * (-1), standWidth, standLength));
                ////绘制数值
                //g.DrawString(myString, myFont, Brushes.Green, new PointF(myString.Length * (-6), -MyHeight + 26));
                ////旋转45度
                //g.RotateTransform(degreePerStandKeDu);
                //mySpeed = mySpeed + valuePerKeDu;

                var lableLine = new Rectangle();
                lableLine.SetValue(Canvas.LeftProperty, lableLineLeft);
                lableLine.SetValue(Canvas.TopProperty, lableLineTop);
                lableLine.SetValue(WidthProperty, standWidth);
                lableLine.SetValue(HeightProperty, standLength);
                lableLine.Fill = labelBrush;
                lableLine.RenderTransformOrigin = lableLineOrigin;
                lableLine.RenderTransform = new RotateTransform() { Angle = lableLineDegree, };
                _calibrationCanvas.Children.Add(lableLine);

                //绘制数值
                var grid = new Grid();
                var label = new TextBlock();
                label.Text = speed.ToString();
                label.FontSize = this.FontSize;
                label.FontFamily = this.FontFamily;
                //label.Foreground = calibrationBrush;
                label.Foreground = this.Foreground;
                Size labelSize = label.MeasureTextSize();
                grid.SetValue(Canvas.LeftProperty, centerX - labelSize.Width / 2d);
                grid.SetValue(Canvas.TopProperty, labelTop);
                grid.RenderTransformOrigin = new Point(0.5d, (centerY - labelTop) / labelSize.Height);
                grid.RenderTransform = new RotateTransform() { Angle = lableLineDegree, };
                grid.Children.Add(label);
                _calibrationCanvas.Children.Add(grid);

                lableLineDegree += degreePerStandKeDu;

                speed += valuePerKeDu;
            }
            ////重置绘图平面坐标变换
            //g.ResetTransform();
            //g.TranslateTransform(MyWidth / 2 + heightSpan, MyHeight + 10);
            ////绘制指针在speed的情形
            var currenValue = CurrenValue;
            int tureValue = currenValue;
            if (currenValue < minValue)
            {
                tureValue = minValue - 1;
            }
            else
                if (currenValue > maxValue)
                {
                    tureValue = maxValue + 1;
                }

            //g.RotateTransform((float)((tureValue - minValue) * (720 - 2 * startDegree) / (maxValue - minValue) + startDegree));
            ////设置线帽
            //myPen = new Pen(Color.Blue, pointWidth);
            //myPen.EndCap = LineCap.ArrowAnchor;
            ////绘制指针
            //g.DrawLine(myPen, new PointF(0, 0), new PointF((float)0, (float)((-1) * (MyHeight / 1.25))));

            var pointerLine = new Line();
            pointerLine.Stroke = new SolidColorBrush(Colors.Blue);
            pointerLine.StrokeThickness = pointWidth;
            //_pointerLine.X1 = 0;
            //_pointerLine.Y1 = 0;
            //_pointerLine.X2 = 0;
            pointerLine.Y2 = (height - heightSpan) / 1.25d;
            pointerLine.StrokeEndLineCap = PenLineCap.Triangle;
            pointerLine.RenderTransformOrigin = new Point(0.5d, 0d);
            pointerLine.RenderTransform = new RotateTransform();
            pointerLine.SetValue(Canvas.LeftProperty, centerX);
            pointerLine.SetValue(Canvas.TopProperty, centerY - pointerLine.Y2);

            var arrowFigure = new PathFigure();
            arrowFigure.StartPoint = new Point(centerX, centerY - pointerLine.Y2 - pointWidth);
            arrowFigure.Segments.Add(new LineSegment() { Point = new Point(centerX - pointWidth,centerY- pointerLine.Y2) });
            arrowFigure.Segments.Add(new LineSegment() { Point = new Point(centerX + pointWidth, centerY -pointerLine.Y2) });
            var arrowGeometry = new PathGeometry();
            arrowGeometry.Figures.Add(arrowFigure);

            var arrowPath = new Path();
            arrowPath.Fill = pointerLine.Stroke;
            arrowPath.Stroke = pointerLine.Stroke;
            arrowPath.Data = arrowGeometry;

            _pointCanvas.Children.Clear();
            _pointCanvas.Height = centerY;
            _pointCanvas.Width = width;
            _pointCanvas.Children.Add(arrowPath);
            _pointCanvas.Children.Add(pointerLine);

            PaintPointer();

            _axisOuterEllipse.Fill = new SolidColorBrush(Colors.Black);
            _axisOuterEllipse.SetValue(Canvas.LeftProperty, centerX - 7d);
            _axisOuterEllipse.SetValue(Canvas.TopProperty, centerY - 7d);
            _axisOuterEllipse.SetValue(WidthProperty, 14d);
            _axisOuterEllipse.SetValue(HeightProperty, 14d);

            _axisInnerEllipse.Fill = new SolidColorBrush(Colors.Red);
            _axisInnerEllipse.SetValue(Canvas.LeftProperty, centerX - 5d);
            _axisInnerEllipse.SetValue(Canvas.TopProperty, centerY - 5d);
            _axisInnerEllipse.SetValue(WidthProperty, 10d);
            _axisInnerEllipse.SetValue(HeightProperty, 10d);

            var radian = 7d * Math.PI / 18d;
            var radius = centerY - calibrationTop;
            var offsetX = radius * Math.Sin(radian);
            var offsetY = radius * Math.Cos(radian);
            var arcSegment = new ArcSegment();
            arcSegment.IsLargeArc = false;
            arcSegment.SweepDirection = SweepDirection.Clockwise;
            arcSegment.Point = new Point(centerX + offsetX, centerY - offsetY);
            arcSegment.Size = new Size(radius, radius);
            var figure = new PathFigure();
            figure.StartPoint = new Point(centerX - offsetX, centerY - offsetY);
            figure.Segments.Add(arcSegment);
            var pathGeometry = new PathGeometry();
            pathGeometry.Figures.Add(figure);

            _arcPath.Stroke = new SolidColorBrush(Color.FromArgb(0xff, 0xBC,0x8F,0x8F));
            _arcPath.StrokeThickness = circleWidth;
            _arcPath.Data = pathGeometry;
            //_arcPath.SetValue(Canvas.LeftProperty, centerX - 100d);
            //_arcPath.SetValue(Canvas.TopProperty, centerY);

            //g.ResetTransform();
            //g.TranslateTransform(MyWidth / 2 + heightSpan, MyHeight + 10);
            ////绘制中心点
            //g.FillEllipse(Brushes.Black, -7, -7, 14, 14);
            //g.FillEllipse(Brushes.Red, -5, -5, 10, 10);
            ////绘制外圆
            //myPen = new Pen(Color.RosyBrown, circleWidth);
            //g.DrawArc(myPen, -MyWidth / 2, -MyHeight, MyWidth, 2 * MyHeight, 200, 140);
            ////g.DrawEllipse(myPen, -MyWidth / 2, -MyHeight, MyWidth, 2 * MyHeight);
        }
Ejemplo n.º 3
0
        /// <summary>
        /// 绘制刻度
        /// </summary>
        /// <param name="size"></param>
        private void PaintCalibration(Size size)
        {
            try
            {
                var width = size.Width;

                var maximum = Maximum;
                var minimum = Minimum;
                var mainScale = MainScale;
                var viceScale = ViceScale + 1;
                var decimalDigits = DecimalDigits;  // 小数点位
                var beginAngle = 236.25d * Math.PI / 180d;
                var avgMainAngle = 112.5 * Math.PI / (180d * mainScale);
                var avgViceAngle = avgMainAngle / (viceScale);
                var avg = (maximum - minimum) / (double)mainScale;
                var fontSize = width * 36d / 657d;

                if (decimalDigits < 0)
                {
                    decimalDigits = 0;
                }
                else if (decimalDigits > 7)
                {
                    decimalDigits = 7;
                }

                _calibrationCanvas.Children.Clear();

                var brush = new SolidColorBrush(Colors.Black);
                for (int i = 0; i <= mainScale; i++)
                {
                    var mainAngle = beginAngle - avgMainAngle * i;
                    var mainLine = new Line();
                    mainLine.Stroke = brush;
                    mainLine.StrokeThickness = 2d;
                    mainLine.X1 = Math.Sin(mainAngle) * width * 346d / 657d + width * 0.5d;
                    mainLine.Y1 = Math.Cos(mainAngle) * width * 346d / 657d + width * 469d / 657d;
                    mainLine.X2 = Math.Sin(mainAngle) * width * 303d / 657d + width * 0.5d;
                    mainLine.Y2 = Math.Cos(mainAngle) * width * 303d / 657d + width * 469d / 657d;
                    _calibrationCanvas.Children.Add(mainLine);

                    for (int j = 1; j < viceScale && i < mainScale; j++)
                    {
                        var viceAngle = mainAngle - j * avgViceAngle;
                        var viceLine = new Line();
                        viceLine.Stroke = brush;
                        viceLine.StrokeThickness = 1d;
                        viceLine.X1 = Math.Sin(viceAngle) * width * 342d / 657d + width * 0.5d;
                        viceLine.Y1 = Math.Cos(viceAngle) * width * 342d / 657d + width * 469d / 657d;
                        viceLine.X2 = Math.Sin(viceAngle) * width * 303d / 657d + width * 0.5d;
                        viceLine.Y2 = Math.Cos(viceAngle) * width * 303d / 657d + width * 469d / 657d;
                        _calibrationCanvas.Children.Add(viceLine);
                    }

                    var text = new TextBlock();
                    text.FontSize = fontSize;
                    text.Foreground = brush;
                    text.Text = Math.Round(minimum + i * avg, decimalDigits).ToString();
                    Size textSize = text.MeasureTextSize();
                    text.SetValue(Canvas.LeftProperty, Math.Sin(mainAngle) * width * 380d / 657d - textSize.Width / 2d + width * 0.5d);
                    text.SetValue(Canvas.TopProperty, Math.Cos(mainAngle) * width * 380d / 657d - textSize.Height / 2d + width * 469d / 657d);
                    _calibrationCanvas.Children.Add(text);
                }

                PaintPoint(size);
            }
            catch { }
        }
Ejemplo n.º 4
0
        /// <summary>
        /// 绘制刻度
        /// </summary>
        /// <param name="size"></param>
        private void PaintCalibration(Size size)
        {
            try
            {
                var width = size.Width;

                var maximum = Maximum;
                var minimum = Minimum;
                var mainScale = MainScale;
                var decimalDigits = DecimalDigits;  // 小数点位
                var beginAngle = 1.75d * Math.PI;
                var avgMainAngle = 1.5d * Math.PI / mainScale;
                var avg = (maximum - minimum) / (double)mainScale;
                var fontSize = width * 37d / 633d;

                if (decimalDigits < 0)
                {
                    decimalDigits = 0;
                }
                else if (decimalDigits > 7)
                {
                    decimalDigits = 7;
                }

                _calibrationCanvas.Children.Clear();

                var brush1 = new SolidColorBrush(Colors.Black);
                var brush2 = new SolidColorBrush(Colors.White);
                for (int i = 0; i <= mainScale; i++)
                {
                    var mainAngle = beginAngle - avgMainAngle * i;
                    var mainLine = new Line();
                    mainLine.Stroke = brush1;
                    mainLine.StrokeThickness = 2d;
                    mainLine.X1 = width * Math.Sin(mainAngle) * 222.5d / 633d + width * 0.5d;
                    mainLine.Y1 = width * Math.Cos(mainAngle) * 222.5d / 633d + width * 0.5d;
                    mainLine.X2 = width * Math.Sin(mainAngle) * 197.5d / 633d + width * 0.5d;
                    mainLine.Y2 = width * Math.Cos(mainAngle) * 197.5d / 633d + width * 0.5d;
                    _calibrationCanvas.Children.Add(mainLine);

                    var text = new TextBlock();
                    text.FontSize = fontSize;
                    text.Foreground = brush2;
                    text.Text = Math.Round(minimum + i * avg, decimalDigits).ToString();
                    Size textSize = text.MeasureTextSize();
                    text.SetValue(Canvas.LeftProperty, width * Math.Sin(mainAngle) * 267d / 633d - textSize.Width / 2d + width * 0.5d);
                    text.SetValue(Canvas.TopProperty, width * Math.Cos(mainAngle) * 267d / 633d - textSize.Height / 2d + width * 0.5d);
                    _calibrationCanvas.Children.Add(text);
                }

                PaintPoint(size);
            }
            catch { }
        }