Ejemplo n.º 1
0
        /// <summary>
        /// Stops work gracefully. All backlog will be processed.
        /// </summary>
        public void Complete()
        {
            switch (State)
            {
            case States.Idle:
                _completionSource.TrySetResult();
                break;

            case States.Processing:
                State = States.FinalProcessing;
                break;

            case States.FinalProcessing:
            case States.Aborted:
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(State), "Unexpected state.");
            }
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Attempts to transition the underlying task into the <see cref="SystemTasks.TaskStatus.RanToCompletion"/> state.
 /// </summary>
 public static bool TrySetResult(SystemTaskCompletionSource tcs) =>
 tcs.TrySetResult();
Ejemplo n.º 3
0
Archivo: TaskEx.cs Proyecto: ted-feng/X
        /// <summary></summary>
        /// <typeparam name="TResult"></typeparam>
        /// <param name="tasks"></param>
        /// <returns></returns>
        public static Task <Task <TResult> > WhenAny <TResult>(IEnumerable <Task <TResult> > tasks)
        {
            if (tasks == null)
            {
                throw new ArgumentNullException("tasks");
            }

            Contract.EndContractBlock();
            var tcs = new TaskCompletionSource <Task <TResult> >();

            Task.Factory.ContinueWhenAny((tasks as Task <TResult>[]) ?? tasks.ToArray(), (Task <TResult> completed) => tcs.TrySetResult(completed), CancellationToken.None, TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default);
            return(tcs.Task);
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Asynchronously iterates through an enumerable of tasks.
        /// </summary>
        /// <param name="factory">The target factory.</param>
        /// <param name="source">The enumerable containing the tasks to be iterated through.</param>
        /// <param name="state">The asynchronous state for the returned Task.</param>
        /// <param name="cancellationToken">The cancellation token used to cancel the iteration.</param>
        /// <param name="creationOptions">Options that control the task's behavior.</param>
        /// <param name="scheduler">The scheduler to which tasks will be scheduled.</param>
        /// <returns>A Task that represents the complete asynchronous operation.</returns>
        public static Task Iterate(this TaskFactory factory, IEnumerable <object> source, object state, CancellationToken cancellationToken, TaskCreationOptions creationOptions, TaskScheduler scheduler)
        {
            // Validate/update parameters
            Contract.Requires(factory != null);
            Contract.Requires(source != null);
            Contract.Requires(scheduler != null);

            // Get an enumerator from the enumerable
            var enumerator = source.GetEnumerator();

            if (enumerator == null)
            {
                throw new InvalidOperationException("Invalid enumerable - GetEnumerator returned null");
            }

            // Create the task to be returned to the caller.  And ensure
            // that when everything is done, the enumerator is cleaned up.
            var trs = new TaskCompletionSource <object>(state, creationOptions);

            trs.Task.ContinueWith(_ => enumerator.Dispose(), CancellationToken.None, TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default);

            // This will be called every time more work can be done.
            Action <Task> recursiveBody = null;

            recursiveBody = antecedent =>
            {
                try
                {
                    // If we should continue iterating and there's more to iterate
                    // over, create a continuation to continue processing.  We only
                    // want to continue processing once the current Task (as yielded
                    // from the enumerator) is complete.
                    if (enumerator.MoveNext())
                    {
                        var nextItem = enumerator.Current;

                        // If we got a Task, continue from it to continue iterating
                        if (nextItem is Task)
                        {
                            var nextTask = (Task)nextItem;
                            nextTask.IgnoreExceptions(); // TODO: Is this a good idea?
                            nextTask.ContinueWith(recursiveBody).IgnoreExceptions();
                        }
                        //// If we got a scheduler, continue iterating under the new scheduler,
                        //// enabling hopping between contexts.
                        else if (nextItem is TaskScheduler)
                        {
                            Task.Factory.StartNew(() => recursiveBody(null), CancellationToken.None, TaskCreationOptions.None, (TaskScheduler)nextItem).IgnoreExceptions();
                        }
                        //// Anything else is invalid
                        else
                        {
                            trs.TrySetException(new InvalidOperationException("Task or TaskScheduler object expected in Iterate"));
                        }
                    }
                    //// Otherwise, we're done!
                    else
                    {
                        trs.TrySetResult(null);
                    }
                }
                //// If MoveNext throws an exception, propagate that to the user,
                //// either as cancellation or as a fault
                catch (Exception exc)
                {
                    var oce = exc as OperationCanceledException;
                    if (oce != null && oce.CancellationToken == cancellationToken)
                    {
                        trs.TrySetCanceled();
                    }
                    else
                    {
                        trs.TrySetException(exc);
                    }
                }
            };

            // Get things started by launching the first task
            factory.StartNew(() => recursiveBody(null), CancellationToken.None, TaskCreationOptions.None, scheduler).IgnoreExceptions();

            // Return the representative task to the user
            return(trs.Task);
        }