Ejemplo n.º 1
0
        public static ReadOnlySequence <T> Create <T>(params T[][] inputs) where T : struct
        {
            if (inputs == null || inputs.Length == 0)
            {
                throw new InvalidOperationException();
            }

            SequenceSegment <T> last  = null;
            SequenceSegment <T> first = null;

            for (int i = 0; i < inputs.Length; i++)
            {
                T[] source     = inputs[i];
                int length     = source.Length;
                int dataOffset = length;

                // Shift the incoming data for testing
                T[] chars = new T[length * 8];
                for (int j = 0; j < length; j++)
                {
                    chars[dataOffset + j] = source[j];
                }

                // Create a segment that has offset relative to the OwnedMemory and OwnedMemory itself has offset relative to array
                OwnedArray <T>      ownedBuffer = new OwnedArray <T>(chars);
                SequenceSegment <T> current     = new SequenceSegment <T>();
                current.SetMemory(ownedBuffer, length, length * 2);
                if (first == null)
                {
                    first = current;
                    last  = current;
                }
                else
                {
                    last.SetNext(current);
                    last = current;
                }
            }

            return(new ReadOnlySequence <T>(first, 0, last, last.Length));
        }
Ejemplo n.º 2
0
        public static ReadOnlySequence <T> CreateSplit <T>(T[] buffer, int minSize, int maxSize) where T : struct
        {
            if (buffer == null || buffer.Length == 0 || minSize <= 0 || maxSize <= 0 || minSize > maxSize)
            {
                throw new InvalidOperationException();
            }

            Random r = new Random(0xFEED);

            SequenceSegment <T> last        = null;
            SequenceSegment <T> first       = null;
            OwnedArray <T>      ownedBuffer = new OwnedArray <T>(buffer);

            int remaining = buffer.Length;
            int position  = 0;

            while (remaining > 0)
            {
                int take = Math.Min(r.Next(minSize, maxSize), remaining);
                SequenceSegment <T> current = new SequenceSegment <T>();
                current.SetMemory(ownedBuffer, position, position + take);
                if (first == null)
                {
                    first = current;
                    last  = current;
                }
                else
                {
                    last.SetNext(current);
                    last = current;
                }
                remaining -= take;
                position  += take;
            }

            return(new ReadOnlySequence <T>(first, 0, last, last.Length));
        }