public ClientsSynchronizer(Fight fight) { this.m_fight = fight; this.m_timout_timer = new Timer(Timeout); this.m_timout_timer.Elapsed += m_timout_timer_Elapsed; }
public ClientsSynchronizer(Fight fight) { this.m_fight = fight; this.m_timout_timer = new Timer(Timeout); this.m_timout_timer.Elapsed += m_timout_timer_Elapsed; }