/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); if (Meta != null) w.Write(Meta); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes to. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { IEnumerator shorts = this.GetEnumerator(); while (shorts.MoveNext()) writer.Write((short)shorts.Current); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.soundId); w.WriteUBits(soundFormat, 4); w.WriteUBits(soundRate, 2); w.WriteUBits(soundSize, 1); w.WriteUBits(soundType, 1); w.Write(this.soundSampleCount); if (soundData != null) w.Write(this.soundData); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes to a binary writer. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { int count = this.Count; if (count < 0xFF) writer.Write((byte)count); else { writer.Write((byte)(0xFF)); writer.Write((ushort)count); } IEnumerator fillStyles = this.GetEnumerator(); while (fillStyles.MoveNext()) ((FillStyle)fillStyles.Current).WriteTo(writer); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 2) return; // Compression process int lenghtOfCompressedBlock = 0; byte[] compressArray = null; MemoryStream unCompressedStream = new MemoryStream(); BufferedBinaryWriter unCompressedWriter = new BufferedBinaryWriter(unCompressedStream); if (this._bitmapFormat == 3) { this._colorMapData.WriteTo(unCompressedWriter); } else if (this._bitmapFormat == 4 || this._bitmapFormat == 5) { this._bitmapColorData.WriteTo(unCompressedWriter); } MemoryStream compressedStream = new MemoryStream(); DeflaterOutputStream ouput = new DeflaterOutputStream(compressedStream); byte[] unCompressArray = unCompressedStream.ToArray(); ouput.Write(unCompressArray, 0, unCompressArray.Length); ouput.Finish(); compressArray = compressedStream.ToArray(); lenghtOfCompressedBlock = compressArray.Length; ouput.Close(); unCompressedStream.Close(); //Writing process MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(lenghtOfCompressedBlock)); rh.WriteTo(w); w.Write(this._characterId); w.Write(this._bitmapFormat); w.Write(this._bitmapWidth); w.Write(this._bitmapHeight); if (this._bitmapFormat == 3) { w.Write(this._bitmapColorTableSize); w.Write(compressArray); } else if (this._bitmapFormat == 4 || this._bitmapFormat == 5) { w.Write(compressArray); } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes to binary writer. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { int count = this.Count; if (count < 0xFF) writer.Write((byte)count); else { writer.Write((byte)(0xFF)); writer.Write((ushort)count); } foreach (MorphFillStyle mFillStyle in this) mFillStyle.WriteTo(writer); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 5) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); if (exportedCharacters != null) w.Write((ushort)exportedCharacters.Count); else w.Write((ushort)0); if (exportedCharacters != null) { IEnumerator assertEnu = exportedCharacters.GetEnumerator(); while (assertEnu.MoveNext()) { Assert assert = (Assert)assertEnu.Current; assert.WriteTo(w); } } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 6) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(), true); rh.WriteTo(w); w.Write(this.fontId); w.Write((byte)this.fontName.Length); if (fontName != null) w.WriteString(this.fontName, (uint)this.fontName.Length); w.WriteUBits(0, 2); w.WriteBoolean(fontFlagsSmallText); w.WriteUBits(0, 2); w.WriteBoolean(fontFlagsItalic); w.WriteBoolean(fontFlagsBold); w.WriteBoolean(true); w.Write(this.languageCode); if (codeTable != null) { IEnumerator glyphs = codeTable.GetEnumerator(); while (glyphs.MoveNext()) w.Write((ushort)glyphs.Current); } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 3) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(version)); rh.WriteTo(w); if (name != null) w.WriteString(name, (uint)name.Length); if (version >= 6) w.Write((byte)1); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 6) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, 2 + actionRecord.Length); rh.WriteTo(w); w.Write(spriteId); w.Write(actionRecord); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(fontId); w.Write((byte)fontName.Length); if (fontName != null) w.WriteString(fontName, (uint)fontName.Length); w.WriteUBits(0, 2); //reserved w.WriteBoolean(fontFlagsSmallText); w.WriteBoolean(fontFlagsShiftJIS); w.WriteBoolean(fontFlagsAINSI); w.WriteBoolean(fontFlagsItalic); w.WriteBoolean(fontFlagsBold); w.WriteBoolean(fontFlagsWildCodes); if (!fontFlagsWildCodes) { for (int i = 0; i < codeTable.Length; i++) w.Write((byte)codeTable[i]); } else { for (int i = 0; i < codeTable.Length; i++) w.Write((ushort)codeTable[i]); } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.buttonId); if (characters != null) { foreach (ButtonRecord buttRec in characters) buttRec.WriteTo(w, TagCodeEnum.DefineButton); } byte end = 0; w.Write(end); if (actions != null) w.Write(actions); w.Write(end); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 4) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.characterId); this.rect.WriteTo(w); w.SynchBits(); if (initialText != null && initialText.Length > 0) w.WriteBoolean(true); else w.WriteBoolean(false); w.WriteBoolean(wordWrap); w.WriteBoolean(multiline); w.WriteBoolean(password); w.WriteBoolean(readOnly); if (textColor != null) w.WriteBoolean(true); else w.WriteBoolean(false); w.WriteBoolean(HasMaxLength); w.WriteBoolean(HasFont); w.SynchBits(); w.WriteBoolean(false); w.WriteBoolean(autoSize); w.WriteBoolean(HasLayout); w.WriteBoolean(noSelect); w.WriteBoolean(border); w.WriteBoolean(false); w.WriteBoolean(html); w.WriteBoolean(usedOutlines); if (HasFont) { w.Write(fontId); w.Write(fontHeight); } if (HasTextColor) textColor.WriteTo(w); if (HasMaxLength) w.Write(maxLenght); if (HasLayout) { w.Write(align); w.Write(leftMargin); w.Write(rightMargin); w.Write(indent); w.Write(leading); } w.WriteString(variableName); if (HasText) w.WriteString(initialText); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 3) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(characterId); if (jpegData != null) w.Write(Convert.ToUInt32(jpegData.Length)); else w.Write((int)0); if (jpegData != null) w.Write(jpegData); if (alphaData != null) w.Write(alphaData); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 6) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.characterId); w.Write(this.numFrames); w.Write(this.width); w.Write(this.height); w.WriteUBits(0, 5); w.WriteUBits(videoFlagsDeblocking, 2); w.WriteBoolean(videoFlagsSmoothing); w.Write(this.codecId); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes binary data to given BinaryWriter. /// </summary> /// <param name="w">binary writer</param> public void WriteTo(BufferedBinaryWriter w) { if ( longTag || (tagLength > 0x3e) ) { byte[] b = BitConverter.GetBytes( Convert.ToUInt16( (Convert.ToUInt16(tagCode) << 6) + 0x3F ) ); w.Write( b ); uint len = tagLength; b = BitConverter.GetBytes(len); w.Write( b ); } else { byte[] b = BitConverter.GetBytes( Convert.ToUInt16( (Convert.ToUInt16(tagCode) << 6) + Convert.ToUInt16(tagLength) ) ); w.Write( b ); } }
/// <summary> /// Writes to. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { writer.Write((ushort)this.Count); IEnumerator kernings = this.GetEnumerator(); while (kernings.MoveNext()) ((KerningRecord)kernings.Current).WriteTo(writer); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.WriteUBits(0, 4); w.WriteUBits(playbackSoundRate, 2); w.WriteUBits(playbackSoundSize, 1); w.WriteUBits(playbackSoundType, 1); w.WriteUBits(streamSoundCompression, 4); w.WriteUBits(streamSoundRate, 2); w.WriteUBits(streamSoundSize, 1); w.WriteUBits(streamSoundType, 1); w.Write(streamSoundSampleCount); if (streamSoundCompression == 2) w.Write(latencySeek); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 7) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, 4); rh.WriteTo(w); w.Write(recursion); w.Write(timeout); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes to a binary writer. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { writer.SynchBits(); writer.WriteBoolean(true); writer.WriteUBits(0, 3); bool styleFlagsHasFont = HasFont(); bool styleFlagsHasColor = HasColor(); bool styleFlagsHasYOffset = HasYOffset(); bool styleFlagsHasXOffset = HasXOffset(); writer.WriteBoolean(styleFlagsHasFont); writer.WriteBoolean(styleFlagsHasColor); writer.WriteBoolean(styleFlagsHasYOffset); writer.WriteBoolean(styleFlagsHasXOffset); if (styleFlagsHasFont) writer.Write(this.fontId); if (styleFlagsHasColor) this.textColor.WriteTo(writer); if (styleFlagsHasXOffset) writer.Write(this.xOffset); if (styleFlagsHasYOffset) writer.Write(this.yOffset); if (styleFlagsHasFont) writer.Write(this.textHeight); writer.Write((byte)this.glyphEntries.Count); if (this.glyphEntries != null) { IEnumerator glyphs = this.glyphEntries.GetEnumerator(); while (glyphs.MoveNext()) ((GlyphEntry)glyphs.Current).WriteTo(writer); } }
/// <summary> /// Writes to a binary writer. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { writer.Write(this.fillStyleType); if (fillStyleType == (byte)MorphFillStyleType.SolidFill) { if (startColor != null) this.startColor.WriteTo(writer); if (endColor != null) this.endColor.WriteTo(writer); } if (fillStyleType == (byte)MorphFillStyleType.LinearGradientFill || fillStyleType == (byte)MorphFillStyleType.RadialGradientFill) { if (startGradientMatrix != null) startGradientMatrix.WriteTo(writer); if (endGradientMatrix != null) endGradientMatrix.WriteTo(writer); if (gradient != null) gradient.WriteTo(writer); } if (fillStyleType == (byte)MorphFillStyleType.LinearGradientFill || fillStyleType == (byte)MorphFillStyleType.RadialGradientFill || fillStyleType == (byte)MorphFillStyleType.RadialGradientFill || fillStyleType == (byte)MorphFillStyleType.RadialGradientFill) { writer.Write(this.bitmapId); if (startBitmapMatrix != null) startBitmapMatrix.WriteTo(writer); if (endBitmapMatrix != null) endBitmapMatrix.WriteTo(writer); } }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, 4); rh.WriteTo(w); w.Write(characterId); w.Write(depth); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 3) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.buttonId); w.WriteUBits(0, 7); w.WriteBoolean(trackAsMenu); w.Write(this.actionOffset); if (characters != null) { IEnumerator butts = characters.GetEnumerator(); while (butts.MoveNext()) { ((ButtonRecord)butts.Current).WriteTo(w, TagCodeEnum.DefineButton2); w.SynchBits(); } } w.Write((byte)0); if (actions != null) { for (int i = 0; i < actions.Count; i++) { ButtonCondaction buttCon = actions[i]; if (i == actions.Count - 1) w.Write((ushort)0); else { int size = buttCon.GetSizeOf(); w.Write((ushort)size); } buttCon.WriteTo(w); } } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes to. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { char[] codes = GetOrderedCodes(); ShapeRecordCollection[] glyphs = GetOrderedGlyphs(codes); ShapeWithStyle.NumFillBits = 0; ShapeWithStyle.NumLineBits = 0; IEnumerator glyphsEnum = glyphs.GetEnumerator(); while (glyphsEnum.MoveNext()) { ShapeWithStyle.NumFillBits = 1; ((ShapeRecordCollection)glyphsEnum.Current).WriteTo(writer); } IEnumerator chars = codes.GetEnumerator(); while (chars.MoveNext()) { char c = (char)chars.Current; if (isWideCodes) writer.Write((ushort)c); else writer.Write((byte)c); } }
/// <summary> /// Writes to a binary writer. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { writer.Write(this.fillStyleType); if (fillStyleType == (byte)FillStyleType.SolidFill && rgbColor != null) rgbColor.WriteTo(writer); if (fillStyleType == (byte)FillStyleType.RadialGradientFill || fillStyleType == (byte)FillStyleType.LinearGradientFill) { if (gradientMatrix != null) gradientMatrix.WriteTo(writer); if (gradient != null) gradient.WriteTo(writer); } if (fillStyleType == (byte)FillStyleType.RepeatingBitmapFill || fillStyleType == (byte)FillStyleType.ClippedBitmapFill || fillStyleType == (byte)FillStyleType.NonSmoothedClippedBitmap || fillStyleType == (byte)FillStyleType.NonSmoothedRepeatingBitmap) { writer.Write(this.bitmapId); if (this.bitmapMatrix != null) this.bitmapMatrix.WriteTo(writer); } }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(characterId); w.Write(depth); if (this.matrix != null) this.matrix.WriteTo(w); if (this.colorTransform != null) this.colorTransform.WriteTo(w); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 3) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.characterId); w.SynchBits(); if (this.startBounds != null) this.startBounds.WriteTo(w); w.SynchBits(); if (this.endBounds != null) this.endBounds.WriteTo(w); w.Write(this.offset); if (this.morphFillStyles != null) this.morphFillStyles.WriteTo(w); if (this.morphLineStyles != null) this.morphLineStyles.WriteTo(w); ShapeWithStyle.NumFillBits = (uint)morphFillStyles.Count; ShapeWithStyle.NumLineBits = (uint)morphLineStyles.Count; if (this.startEdges != null) this.startEdges.WriteTo(w); if (this.endEdges != null) this.endEdges.WriteTo(w); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 2) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.buttonId); w.Write(this.buttonSoundChar); if (buttonSoundChar != 0 && buttonSoundInfo != null) buttonSoundInfo.WriteTo(w); w.Write(this.buttonSoundChar1); if (buttonSoundChar1 != 0 && buttonSoundInfo1 != null) buttonSoundInfo1.WriteTo(w); w.Write(this.buttonSoundChar2); if (buttonSoundChar2 != 0 && buttonSoundInfo2 != null) buttonSoundInfo2.WriteTo(w); w.Write(this.buttonSoundChar3); if (buttonSoundChar3 != 0 && buttonSoundInfo3 != null) buttonSoundInfo3.WriteTo(w); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes the (compressed or uncompressed) swf data to a stream. /// The stream gets flushed and closed afterwards. /// </summary> /// <param name="swf">Swf</param> public void Write(Swf swf) { if (swf == null) return; // add EndTag is is not the last one BaseTag lastTag = swf.Tags.GetLastOne(); if (lastTag == null || !(lastTag is EndTag)) swf.Tags.Add(new EndTag()); // update tag lengths to adapt to bytecode length swf.UpdateData(); SwfHeader header = swf.Header; // ASCII seems to be ok for Flash 5 and 6+ as well BufferedBinaryWriter writer = new BufferedBinaryWriter(baseStream, System.Text.Encoding.GetEncoding("ascii")); BufferedBinaryWriter dataWriter = writer; bool isCompressed = (header.Signature[0] == 'C'); if (isCompressed && swf.Version >= 6) { // SharpZipLib makes it easy for us, simply // chain a Deflater into the stream DeflaterOutputStream def = new DeflaterOutputStream(baseStream); dataWriter = new BufferedBinaryWriter(def); } // writer header data, always uncompressed writer.WriteString(header.Signature, 3); writer.Write(swf.Version); writer.Write(swf.ByteCount); writer.Flush(); // write header data pt.2, using either // original stream or deflater stream header.Size.WriteTo(dataWriter); dataWriter.SynchBits(); dataWriter.WriteFWord(header.Fps, 8, 8); dataWriter.Write(header.Frames); // write tags data IEnumerator tags = swf.Tags.GetEnumerator(); while (tags.MoveNext()) { BaseTag tagToWrite = (BaseTag)tags.Current; dataWriter.Write(tagToWrite.Data); } // flush + close dataWriter.Flush(); dataWriter.Close(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 2) return; bool fontFlagsWideOffsets = HasWideOffsets(); bool fontFlagsHasLayout = HasLayoutInfo(); bool fontFlagsWideCodes = HasWideCodes(version); if (glyphShapesTable != null) glyphShapesTable.IsWideCodes = fontFlagsWideCodes; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(fontId); w.WriteBoolean(fontFlagsHasLayout); w.WriteBoolean(fontFlagsShiftJIS); w.WriteBoolean(fontFlagsSmallText); w.WriteBoolean(fontFlagsANSI); w.WriteBoolean(fontFlagsWideOffsets); w.WriteBoolean(fontFlagsWideCodes); w.WriteBoolean(fontFlagsItalic); w.WriteBoolean(fontFlagsBold); if (version >= 6) w.Write((byte)languageCode); else w.Write((byte)0); w.Write((byte)(this.fontName.Length + 1)); w.WriteString(fontName); int numGlyph = GetNumGlyphs(); w.Write((ushort)numGlyph); glyphShapesTable.IsWideCodes = fontFlagsWideCodes; //Create the codetableoffset and offsettable int offsetTableSize = 0; if (fontFlagsWideOffsets) offsetTableSize = (numGlyph * 4) + 4; else offsetTableSize = (numGlyph * 2) + 2; char[] codes = glyphShapesTable.GetOrderedCodes(); IEnumerator glyphsEnum = glyphShapesTable.GetOrderedGlyphs(codes).GetEnumerator(); int currentOffset = 0; for (int i = 0; glyphsEnum.MoveNext(); i++) { long offset = offsetTableSize + currentOffset; if (fontFlagsWideOffsets) w.Write((uint)offset); else w.Write((ushort)offset); ShapeRecordCollection shapes = ((ShapeRecordCollection)glyphsEnum.Current); int shapeSize = shapes.GetSizeOf(); currentOffset += shapeSize; } if (fontFlagsWideOffsets) w.Write((uint)(offsetTableSize + currentOffset)); else w.Write((ushort)(offsetTableSize + currentOffset)); glyphShapesTable.WriteTo(w); if (fontFlagsHasLayout) { w.Write(fontAscent); w.Write(fontDescent); w.Write(fontLeading); if (numGlyph > 0) { fontAdvanceTable.WriteTo(w); fontBoundsTable.WriteTo(w); if (version >= 7) w.Write((ushort)0); else fontKerningTable.WriteTo(w); } } w.Flush(); // write to data array _data = m.ToArray(); }