private void Awake() { #if UNITY_EDITOR if (FitHelper.ScreenRate < 0.47f) { SetEar(); } #else string deviceModel = SystemInfo.deviceModel; if (FitHelper.IsIphone(deviceModel)) { return; } SetEar(); #endif }
private void Awake() { #if UNITY_EDITOR if (FitHelper.ScreenRate < 0.47f) { SetEar(); } #else string deviceModel = SystemInfo.deviceModel; if (FitHelper.IsIphone(deviceModel)) { return; } SetEar(); #endif }