Ejemplo n.º 1
0
        private void UpdateGui()
        {
            for (int y = 0; y < 9; y++)
            {
                for (int x = 0; x < 9; x++)
                {
                    GuiCell guiCell = guiCells[x, y];
                    Cell    cell    = board.BoardLayout[x, y];
                    if (cell.Value != null)
                    {
                        guiCell.SetValue(guiCell.richTextBox2, cell.Value.ToString());
                    }
                    else
                    {
                        StringBuilder possibleValues = new StringBuilder();

                        AddRow(cell, possibleValues, 1);
                        AddRow(cell, possibleValues, 4);
                        AddRow(cell, possibleValues, 7);

                        guiCell.SetPossibleValues(guiCell.richTextBox1, possibleValues.ToString());
                    }
                }
            }
        }
Ejemplo n.º 2
0
        private void Form1_Load(object sender, EventArgs e)
        {
            board           = new Board();
            guiCells        = new GuiCell[9, 9];
            Panel[,] panels = new Panel[3, 3];
            for (int y = 0; y < 3; y++)
            {
                for (int x = 0; x < 3; x++)
                {
                    Panel panel = new Panel();
                    this.Controls.Add(panel);
                    panel.BorderStyle = BorderStyle.FixedSingle;
                    panel.Size        = new Size(150, 150);
                    panel.Location    = new Point(x * 150, y * 150);
                    panels[x, y]      = panel;
                }
            }


            for (int y = 0; y < 9; y++)
            {
                for (int x = 0; x < 9; x++)
                {
                    Panel   panel   = panels[x / 3, y / 3];
                    GuiCell guiCell = new GuiCell(x, y, board);
                    guiCells[x, y] = guiCell;
                    panel.Controls.Add(guiCell);
                    guiCell.Location   = new Point(x % 3 * 50, y % 3 * 50);
                    guiCell.UpdateGui += GuiCell_UpdateGui;
                }
            }
        }