protected virtual void Dispose(bool disposing) { if (!disposing || disposed) { return; } disposed = true; container.Dispose(); GC.SuppressFinalize(this); }
protected virtual void Dispose(bool disposing) { if (disposed) { return; } disposed = true; if (disposing) { container.Dispose(); } }
public void Dispose() { _container.Dispose(); }
public void Dispose() { structureMapContainer.Dispose(); }