void Update()
        {
            if (Input.GetKeyDown(KeyCode.Alpha1))
            {
                Pooling_BulletTest pBullet = _pManagerPool_Bullet.DoPop(Pooling_BulletTest.ProjectileModel.Blue);
                pBullet.DoInitBullet(_pTransMuzzle);
            }

            if (Input.GetKeyDown(KeyCode.Alpha2))
            {
                Pooling_BulletTest pBullet = _pManagerPool_Bullet.DoPop(Pooling_BulletTest.ProjectileModel.Red);
                pBullet.DoInitBullet(_pTransMuzzle);
            }
        }
 private void _pManagerPool_Bullet_p_EVENT_OnMakeResource(Pooling_BulletTest.ProjectileModel arg1, Pooling_BulletTest arg2)
 {
     Debug.Log(string.Format("총알 생성 Key : {0} Object Name : {1}", arg1, arg2.name));
 }