public void SetGameSelectionHandler(GameHandler handler) { _gameSelectionHandler = handler; _gameSelectionHandler.SetSuccessor(_gameCommandHandler); }
public void SetSuccessor(GameHandler successor) { this.successor = successor; }
public void SetGameSelectionHandler(GameHandler handler) { _gameSelectionHandler = handler; _gameSelectionHandler.SetSuccessor(_gameCommandHandler); }
public void SetSuccessor(GameHandler successor) { this.successor = successor; }