while($val<10) { createnpc($$); wait(100); };
Inheritance: AbstractStoryCommand
Ejemplo n.º 1
0
 public override IStoryCommand Clone()
 {
     WhileCommand retCmd = new WhileCommand();
     retCmd.m_Condition = m_Condition.Clone();
     for (int i = 0; i < m_LoadedCommands.Count; i++) {
         retCmd.m_LoadedCommands.Add(m_LoadedCommands[i].Clone());
     }
     retCmd.IsCompositeCommand = true;
     return retCmd;
 }
Ejemplo n.º 2
0
        protected override IStoryCommand CloneCommand()
        {
            WhileCommand retCmd = new WhileCommand();

            retCmd.m_LocalInfoIndex  = m_LocalInfoIndex;
            retCmd.m_LoadedCondition = m_LoadedCondition.Clone();
            for (int i = 0; i < m_LoadedCommands.Count; i++)
            {
                retCmd.m_LoadedCommands.Add(m_LoadedCommands[i].Clone());
            }
            return(retCmd);
        }
Ejemplo n.º 3
0
        public override IStoryCommand Clone()
        {
            WhileCommand retCmd = new WhileCommand();

            retCmd.m_Condition = m_Condition.Clone();
            for (int i = 0; i < m_LoadedCommands.Count; i++)
            {
                retCmd.m_LoadedCommands.Add(m_LoadedCommands[i].Clone());
            }
            retCmd.IsCompositeCommand = true;
            return(retCmd);
        }