public virtual void resetGame(StickyBirdObj bird) { star1.Visible = true; star2.Visible = true; star3.Visible = true; screen.AddCollidableObjects(star1); screen.AddCollidableObjects(star2); screen.AddCollidableObjects(star3); bird.UpdatePosition(150, 250); bird.Stop(); bird.IsAlive = true; }
public void SetBird(StickyBirdObj bird) { this.bird = bird; }
public static StickyBirdObj AddBird(PlayScreen screen, int x, int y) { StickyBirdObj bird = new StickyBirdObj(World.CurrentWorld); //bird.IsGravityDisabled = true; screen.ObjectManager.AddGameObject(bird, PlayScreen.GAMEOBJ_BATCH); bird.UpdatePosition(x, y); return bird; }
public void resetGame(StickyBirdObj bird) { bird.UpdatePosition(150, 250); bird.Stop(); bird.IsAlive = true; }