Ejemplo n.º 1
0
        /// <summary>
        /// 清除可能会冲突的实例(尽管禁用UIDate后再载入存档一般可以顺利进行,但游戏特殊情况仍会卡读档,在游戏开发稳定之前双保险)
        /// </summary>
        /// <returns></returns>
        private static bool Prefix(DateFile.LegendBook loadDate)
        {
            if (LoadFile.OnLoad)
            {
                LoadFile.OnLoad = false;
#if DEBUG
                var m_Container = ReflectionMethod.GetValue <SingletonObject, GameObject>(null, "m_Container");
                Main.Logger.Log($"DateFile_Loadloadlegend: Is m_Container null? {m_Container == null}");
                foreach (string key in m_SingletonMap.Keys)
                {
                    Main.Logger.Log($"DateFile_Loadloadlegend m_SingletonMap keys {key}");
                }
#endif
                // 清除需要清除的实例(仿自 SingletonObject.ClearInstances)
                foreach (var inst in instancesToRemove)
                {
                    if (SingletonMap.TryGetValue(inst, out object item) && !DontClearList.Contains(item))
                    {
                        (item as IDisposable)?.Dispose();
                        if (item is Component cmp)
                        {
                            UnityEngine.Object.Destroy(cmp);
                        }
                        SingletonMap.Remove(inst);
                    }
                }
                // 清除Subsystem中可能存在冲突的实例
                SubSystems.OnUnloadGameData();
            }
            return(true);
        }
Ejemplo n.º 2
0
        private static bool Prefix(DateFile.LegendBook loadDate)
        {
            if (Main.onLoad)
            {
                Main.onLoad = false;
                Dictionary <string, object> m_SingletonMap = ReflectionMethod.GetValue <SingletonObject, Dictionary <string, object> >("m_SingletonMap");
                List <Type> dontClearList = ReflectionMethod.GetValue <SingletonObject, List <Type> >("dontClearList");
#if DEBUG
                GameObject m_Container = ReflectionMethod.GetValue <SingletonObject, GameObject>("m_Container");
                Main.Logger.Log($"DateFile_Loadloadlegend: Is m_Container null? {m_Container == null}");
                foreach (string key in m_SingletonMap.Keys)
                {
                    Main.Logger.Log($"DateFile_Loadloadlegend m_SingletonMap keys {key}");
                }
#endif
                // 清除需要清除的实例
                for (int i = 0; i < instancesToRemove.Length; i++)
                {
                    if (m_SingletonMap.TryGetValue(instancesToRemove[i], out object item) && !dontClearList.Contains(item))
                    {
                        (item as IDisposable)?.Dispose();
                        if (item.GetType().IsSubclassOf(typeof(Component)))
                        {
                            UnityEngine.Object.Destroy(item as Component);
                        }
                        m_SingletonMap.Remove(instancesToRemove[i]);
                    }
                }
            }
            return(true);
        }
Ejemplo n.º 3
0
        /// <summary>
        /// 获取存档内容
        /// </summary>
        /// <param name="path"></param>
        /// <param name="rijndeal"></param>
        /// <returns></returns>
        private static DateFile.SaveDate ReadSaveDate(string path, bool rijndeal)
        {
            if (!File.Exists(path))
            {
                return(null);
            }

            return(ReflectionMethod.Invoke <SaveDateFile, DateFile.SaveDate>(
                       SaveDateFile.instance,
                       "GetData",
                       path, typeof(DateFile.SaveDate), rijndeal // 参数
                       ));
        }