public bool RemoveBehaviour <T> () where T : SteeringBehaviour { T t = FindBehaviour <T>(); if (t != null) { SteeringBehaviour.Destroy(t); DeregisterBehaviour(t); return(true); } return(false); }
internal void RegisterBehaviour(SteeringBehaviour behaviour) { if (behaviours == null) { behaviours = new Dictionary <BehaviourType, SteeringBehaviour>(); } BehaviourType bt = behaviour.type; if (behaviours.ContainsKey(bt)) { SteeringBehaviour.Destroy(behaviour); DeregisterBehaviour(behaviour); } behaviours[bt] = behaviour; }