/// <summary> /// Mark a target user as 'played with'. /// NOTE: The current user must be in game with the other player for the association to work. /// </summary> public static void SetPlayedWith(SteamId steamid) => Internal.SetPlayedWith(steamid);
/// <summary> /// Mark a target user as 'played with'. /// NOTE: The current user must be in game with the other player for the association to work. /// </summary> public static void SetPlayedWith(SteamId steamid) => Internal.SetPlayedWith(steamid);