public static IObservable <Unit> OnLeftSystemPressDownAsObservable(this Component component) { if (component == null) { return(Observable.Empty <Unit>()); } return(ObservableSteamInput.OnLeftSystemPressDown().TakeUntilDestroy(component)); }
public static IObservable <Unit> OnLeftSystemPressDownAsObservable(this Component component) { if (component == null) { return(Observable.Empty <Unit>()); } return(ObservableSteamInput.OnLeftSystemPressDown().TakeUntilDestroy(component)); }