public NodeGUI(NodeData data) { NodeGUIUtility.AddInstance(data); this.data = data; data.rect.size = new Vector2(180f, 4000f); }
public static NodeGUI CreateNodeInLoad(NodeData data) { NodeGUI node = new NodeGUI(data); return(node); }
public NodeGUI(NodeData data) { NodeGUIUtility.AddInstance(data); this.data = data; data.rect.size = new Vector2(180f, 4000f); }
public static NodeGUI CreateNodeInLoad(NodeData data) { NodeGUI node = new NodeGUI(data); return(node); }