Ejemplo n.º 1
0
 /// <summary>
 /// Finish drawing sprites
 /// </summary>
 protected override void OnEnd()
 {
     ShaderProgram.Unbind();
     Texture2D.UnbindDiffuse();
     VertexAttributes.Unbind();
     Sampler.UnbindDiffuse();
     BlendType.Unbind();
     State.CheckError();
 }