Ejemplo n.º 1
0
            IEnumerable <WebSocketsFrame> IExtension.ApplyOutgoing(NetContext context, WebSocketConnection connection, WebSocketsFrame frame)
            {
                if (!frame.IsControlFrame && frame.PayloadLength > parent.compressMessagesLargerThanBytes)
                {
                    if (frame.Reserved1)
                    {
                        throw new InvalidOperationException("Reserved1 flag is already set; extension conflict?");
                    }

                    int headerBytes = 0;
                    if (outbound == null)
                    {
                        outbound = new ZStream();
                        const int BITS = 12; // 4096 byte outbound buffer (instead of full 32k=15)
                        outbound.deflateInit(zlibConst.Z_BEST_COMPRESSION, BITS);
                        headerBytes = 2;
                    }
                    BufferStream tmp     = null;
                    var          payload = frame.Payload;
                    payload.Position = 0;
                    byte[] inBuffer = null, outBuffer = null;
                    try
                    {
                        inBuffer  = context.GetBuffer();
                        outBuffer = context.GetBuffer();
                        tmp       = new BufferStream(context, 0);

                        outbound.next_out = outBuffer;
                        outbound.next_in  = inBuffer;

                        int remaining = frame.PayloadLength;
                        while (remaining > 0)
                        {
                            int readCount = payload.Read(inBuffer, 0, inBuffer.Length);
                            if (readCount <= 0)
                            {
                                break;
                            }
                            remaining -= readCount;

                            outbound.next_in_index = 0;
                            outbound.avail_in      = readCount;

                            do
                            {
                                outbound.next_out_index = 0;
                                outbound.avail_out      = outBuffer.Length;
                                long priorOut = outbound.total_out;
                                int  err      = outbound.deflate(remaining == 0 ? zlibConst.Z_SYNC_FLUSH : zlibConst.Z_NO_FLUSH);
                                if (err != zlibConst.Z_OK && err != zlibConst.Z_STREAM_END)
                                {
                                    throw new ZStreamException("deflating: " + outbound.msg);
                                }

                                int outCount = (int)(outbound.total_out - priorOut);
                                if (outCount > 0)
                                {
                                    if (headerBytes == 0)
                                    {
                                        tmp.Write(outBuffer, 0, outCount);
                                    }
                                    else
                                    {
                                        if (outCount < headerBytes)
                                        {
                                            throw new InvalidOperationException("Failed to write entire header");
                                        }
                                        // check the generated header meets our expectations
                                        // CMF is very specific - CM must be 8, and CINFO must be <=7 (for 32k window)
                                        if ((outBuffer[0] & 15) != 8)
                                        {
                                            throw new InvalidOperationException("Zlib CM header was incorrect");
                                        }
                                        if ((outBuffer[0] & 128) != 0) // if msb set, is > 7 - invalid
                                        {
                                            throw new InvalidOperationException("Zlib CINFO header was incorrect");
                                        }

                                        // FLG is less important; FCHECK is irrelevent, FLEVEL doesn't matter; but
                                        // FDICT must be zero, to ensure that we aren't expecting a an initialization dictionary
                                        if ((outBuffer[1] & 32) != 0)
                                        {
                                            throw new InvalidOperationException("Zlib FLG.FDICT header was set (must not be)");
                                        }

                                        // skip the header, and write anything else
                                        outCount -= headerBytes;
                                        if (outCount > 0)
                                        {
                                            tmp.Write(outBuffer, headerBytes, outCount);
                                        }
                                        headerBytes = 0; // all written now
                                    }
                                }
                            } while (outbound.avail_in > 0 || outbound.avail_out == 0);
                        }
                        if (remaining != 0)
                        {
                            throw new EndOfStreamException();
                        }
                        if (headerBytes != 0)
                        {
                            throw new InvalidOperationException("Zlib header was not written");
                        }

                        // verify the last 4 bytes, then drop them
                        tmp.Position = tmp.Length - 4;
                        NetContext.Fill(tmp, outBuffer, 4);
                        if (!(outBuffer[0] == 0x00 && outBuffer[1] == 0x00 && outBuffer[2] == 0xFF && outBuffer[3] == 0xFF))
                        {
                            throw new InvalidOperationException("expectation failed: 0000FFFF in the tail");
                        }

                        if (parent.disableContextTakeover && tmp.Length >= frame.PayloadLength)
                        { // compressing it didn't do anything useful; since we're going to discard
                          // the compression context, we might as well stick with the original data
                            payload.Position = 0;
                            payload          = null; // so that it doesn't get disposed
                        }
                        else
                        {
                            // set our final output
                            tmp.Position = 0;
                            tmp.SetLength(tmp.Length - 4);
                            long bytesSaved = frame.PayloadLength - tmp.Length;
                            frame.Payload       = tmp;
                            frame.PayloadLength = (int)tmp.Length;
                            frame.Reserved1     = true;
                            tmp = payload as BufferStream;
                            parent.RegisterOutboundBytesSaved(bytesSaved);
                        }
                    }
#if DEBUG
                    catch (Exception ex)
                    {
                        Debug.WriteLine(ex);
                        throw;
                    }
#endif
                    finally
                    {
                        if (outbound != null)
                        {
                            outbound.next_out = null;
                            outbound.next_in  = null;
                        }
                        if (tmp != null)
                        {
                            tmp.Dispose();
                        }
                        if (inBuffer != null)
                        {
                            context.Recycle(inBuffer);
                        }
                        if (outBuffer != null)
                        {
                            context.Recycle(outBuffer);
                        }
                        if (parent.disableContextTakeover)
                        {
                            ClearContext(false, true);
                        }
                    }
                }
                yield return(frame);
            }