public void RightUp(int x, int y) { MouseInputProvider.RightUp(x, y); }
public void MoveBy(System.Drawing.Point location) { MouseInputProvider.MoveBy(location); }
public void MoveBy(int x, int y) { MouseInputProvider.MoveBy(x, y); }
public void LeftDown(int x, int y) { MouseInputProvider.LeftDown(x, y); }
public void LeftUp(int x, int y) { MouseInputProvider.LeftUp(x, y); }
public void LeftClick() { MouseInputProvider.LeftClick(); }
public void LeftClick(int x, int y) { MouseInputProvider.LeftClick(x, y); }
public void RightUp() { MouseInputProvider.RightUp(); }
public void RightUp(System.Drawing.Point location) { MouseInputProvider.RightUp(location); }
public void RightClick() { MouseInputProvider.RightClick(); }
public void RightDown() { MouseInputProvider.RightDown(); }
public void LeftUp() { MouseInputProvider.LeftUp(); }
public void LeftDown(System.Drawing.Point location) { MouseInputProvider.LeftDown(location); }
public void LeftDown() { MouseInputProvider.LeftDown(); }
public void Up(System.Windows.Forms.MouseButtons button, int x, int y) { MouseInputProvider.Up(button, x, y); }
public void Up(System.Windows.Forms.MouseButtons button, System.Drawing.Point location) { MouseInputProvider.Up(button, location); }
public void Click(System.Windows.Forms.MouseButtons button) { MouseInputProvider.Click(button); }
public void Down(System.Windows.Forms.MouseButtons button) { MouseInputProvider.Down(button); }