Ejemplo n.º 1
0
        internal override void Play(EffectSet ef, Player player, IEnemy enemy, int upgradeCount, IList <CardInstance> targets = null, Deck deck = null, long?key = null)
        {
            var amt = upgradeCount == 0 ? 3 : 5;

            ef.PlayerEffect.Status.Add(new StatusInstance(new RageStatus(), amt));
        }