Ejemplo n.º 1
0
        protected void scr_MouseEnter(object sender, EventArgs e)
        {
            if (sender is PlayerControl)
            {
                PlayerControl player = (PlayerControl)sender;
                hover = (ScreenControl)player.Parent;
            }
            else
            {
                hover = (ScreenControl)sender;
            }

            for (int i = 0; i < loaded_screens.Count; i++)
            {
                var screen = loaded_screens[i];
                if (screen == hover)
                {
                    screen.Highlight();
                }
                else
                {
                    screen.Darken();
                }
            }
        }
Ejemplo n.º 2
0
        protected void scr_MouseEnter(object sender, EventArgs e)
        {
            if (sender is PlayerControl)
            {
                PlayerControl player = (PlayerControl)sender;
                hover = (ScreenControl)player.Parent;
            }
            else
            {
                hover = (ScreenControl)sender;
            }

            for (int i = 0; i < loaded_screens.Count; i++)
            {
                var screen = loaded_screens[i];
                if (screen == hover)
                {
                    screen.Highlight();
                }
                else
                {
                    screen.Darken();
                }
            }
        }
Ejemplo n.º 3
0
        protected virtual void MakeMonitors()
        {
            panel1.Controls.Clear();
            loaded_screens.Clear();

            Screen[] screens = Screen.AllScreens;

            // get screens
            int minX = 0;
            int minY = 0;
            int maxWidth = 0;
            int maxHeight = 0;
            for (int i = 0; i < screens.Length; i++)
            {
                var screen = screens[i];
                var bounds = screen.Bounds;

                minX = Math.Min(minX, bounds.X);
                minY = Math.Min(minY, bounds.Y);
                maxWidth += bounds.Width;
                maxHeight += bounds.Height;
            }

            int width = this.Width;
            int height = this.Height;
            int maxSize = Math.Max(maxWidth, maxHeight);
            int size = Math.Max(width, height);
            float factor = maxSize / (float)size;
            if (screens.Length == 1)
            {
                factor *= 1.3f;
            }

            for (int i = 0; i < screens.Length; i++)
            {
                var screen = screens[i];
                var bounds = screen.Bounds;

                int swidth = bounds.Width;
                int sheight = bounds.Height;
                int x = bounds.X  + Math.Abs(minX);
                int y = bounds.Y;

                swidth = (int)(swidth / factor);
                sheight = (int)(sheight / factor);
                x = (int)(x / factor);
                y = (int)(y / factor);

                ScreenControl scr = new ScreenControl();
                scr.MouseEnter += scr_MouseEnter;
                scr.ContextMenuStrip = screenStrip;
                scr.Size = new Size(swidth, sheight);
                scr.Location = new Point(x, y);
                scr.ChangeID(screen.DeviceName.Remove(0, screen.DeviceName.Length - 1));
                
                scr.ChangeName(screen.DeviceName);
                scr.Tag = screen;
                panel1.Controls.Add(scr);
                loaded_screens.Add(scr);
            }
        }
Ejemplo n.º 4
0
        protected virtual void MakeMonitors()
        {
            panel1.Controls.Clear();
            loaded_screens.Clear();

            Screen[] screens = Screen.AllScreens;

            // get screens
            int minX      = 0;
            int minY      = 0;
            int maxWidth  = 0;
            int maxHeight = 0;

            for (int i = 0; i < screens.Length; i++)
            {
                var screen = screens[i];
                var bounds = screen.Bounds;

                minX       = Math.Min(minX, bounds.X);
                minY       = Math.Min(minY, bounds.Y);
                maxWidth  += bounds.Width;
                maxHeight += bounds.Height;
            }

            int   width   = this.Width;
            int   height  = this.Height;
            int   maxSize = Math.Max(maxWidth, maxHeight);
            int   size    = Math.Max(width, height);
            float factor  = maxSize / (float)size;

            if (screens.Length == 1)
            {
                factor *= 1.3f;
            }

            for (int i = 0; i < screens.Length; i++)
            {
                var screen = screens[i];
                var bounds = screen.Bounds;

                int swidth  = bounds.Width;
                int sheight = bounds.Height;
                int x       = bounds.X + Math.Abs(minX);
                int y       = bounds.Y;

                swidth  = (int)(swidth / factor);
                sheight = (int)(sheight / factor);
                x       = (int)(x / factor);
                y       = (int)(y / factor);

                ScreenControl scr = new ScreenControl();
                scr.MouseEnter      += scr_MouseEnter;
                scr.ContextMenuStrip = screenStrip;
                scr.Size             = new Size(swidth, sheight);
                scr.Location         = new Point(x, y);
                scr.ChangeID(screen.DeviceName.Remove(0, screen.DeviceName.Length - 1));

                scr.ChangeName(screen.DeviceName);
                scr.Tag = screen;
                panel1.Controls.Add(scr);
                loaded_screens.Add(scr);
            }
        }