RunClient() public method

public RunClient ( Object threadContext ) : void
threadContext Object
return void
Ejemplo n.º 1
0
        public static void StartServerBlocked(Object threadContext)
        {
            int port = (int)threadContext;

            IPAddress localAddr = IPAddress.Parse("127.0.0.1");

            TcpListener server = new TcpListener(localAddr, port);
            server.Start();
            DebuggerAttached = true;

            Debugger.OnResult += SendBack;
            ThreadPool.QueueUserWorkItem(StartProcessing, null);

            while (true)
            {
                Console.Write("Waiting for a connection on {0}... ", port);

                // Perform a blocking call to accept requests.
                TcpClient socket = server.AcceptTcpClient();

                DebuggerClient client = new DebuggerClient();
                m_clients.Add(client);

                ThreadPool.QueueUserWorkItem(o => client.RunClient(socket));
                Thread.Sleep(1000);
            }
        }
Ejemplo n.º 2
0
        static void StartServerBlocked(Object threadContext)
        {
            if (s_serverStarted)
            {
                return;
            }
            s_serverStarted = true;
            DebuggerAttached = true;

            Debugger.OnResult += SendBack;
            Debugger.OnSendFile += SendFile;
            ThreadPool.QueueUserWorkItem(StartProcessing, null);

            while (DebuggerAttached)
            {
                Console.Write("Waiting for a connection... ");

                try
                {
                    // Perform a blocking call to accept requests.
                    TcpClient socket = s_server.AcceptTcpClient();
                    DebuggerClient client = new DebuggerClient();
                    m_clients.Add(client);

                    ThreadPool.QueueUserWorkItem(o => client.RunClient(socket));
                }
                catch (Exception exc)
                {
                    string err = string.Format("Exception running server: {0}", exc.Message);
                    Console.Write(err);
                }

                Thread.Sleep(1000);
            }

            Console.Write("Stopped listening for requests");
            s_serverStarted = false;
        }