Ejemplo n.º 1
0
        public ProfileScreen(GameScreen parentScreen)
        {
            KeyboardInput = new StringBuilder();
            ProfileStringBuilder = new KeyboardStringBuilder();

            ParentScreen = parentScreen;
            ParentScreen.CurrentScreenState = ScreenState.Hidden;

            ProfileFiles = FileGrabber.findLocalProfiles();
            CreateProfilesMenuEntries(ProfileFiles);
            MenuEntries.Add(new MenuEntry("New"));
            MenuEntries.Add(new MenuEntry("Cancel"));

            if (ProfileEntries.Count > 0)
            {
                OnProfiles = true;
                SelectedProfileEntry = 0;
                ProfileEntries[0].Active = true;
            }
            else
            {
                OnMenu = true;
                SelectedMenuEntry = 0;
                MenuEntries[0].Active = true;
            }
        }
Ejemplo n.º 2
0
        public void AddScreen(GameScreen screen)
        {
            screen.ScreenManager = this;

            if (IsInitialized)
            {
                screen.LoadContent();
            }

            Screens.Add(screen);
        }
Ejemplo n.º 3
0
        public OptionsScreen(GameScreen parentScreen)
        {
            ParentScreen = parentScreen;
            ParentScreen.CurrentScreenState = ScreenState.Hidden;

            MenuEntries.Add(new MenuEntry("Resolution"));
            MenuEntries.Add(new MenuEntry("Fullscreen?"));
            MenuEntries.Add(new MenuEntry("Back"));
            MenuEntries[0].Active = true;

            var displays = GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Select(x => new { x.Width, x.Height }).Distinct();
            foreach (var display in displays)
            {
                ResolutionEntries.Add(new MenuEntry(display.Width + " x " + display.Height));
                Resolutions.Add(new Resolution(display.Width, display.Height));
            }
            ResolutionEntries[0].Active = true;
        }
Ejemplo n.º 4
0
 public PopUpWarningScreen(GameScreen parentScreen, string message)
 {
     ParentScreen = parentScreen;
     Message = message;
 }
Ejemplo n.º 5
0
        /// <summary>
        /// Removes a screen from the screen manager. You should normally
        /// use GameScreen.ExitScreen instead of calling this directly, so
        /// the screen can gradually transition off rather than just being
        /// instantly removed.
        /// </summary>
        public void RemoveScreen(GameScreen screen)
        {
            // If we have a graphics device, tell the screen to unload content.
            if (IsInitialized)
            {
                screen.UnloadContent();
            }

            Screens.Remove(screen);
            ScreensToUpdate.Remove(screen);
        }