Ejemplo n.º 1
0
        public static KnownAlliances createAllianceContactsOld(Core.User player)
        {
            KnownAlliances allianceDiplomacy = new KnownAlliances();

            allianceDiplomacy.allianceDetail = new List <AllianceDetail>();

            HashSet <int> knownAlliances = new HashSet <int>();

            //first add player alliance
            if (player.allianceId > 0)
            {
                knownAlliances.Add(player.allianceId);
            }

            //get all contacts, get their allianecIds:
            var targetRelations = Core.Core.Instance.userRelations.getDiplomatics(player, 1);

            foreach (var targetRelation in targetRelations)
            {
                var targetUser = (Core.User)targetRelation.target;
                if (targetUser.allianceId != 0)
                {
                    knownAlliances.Add(targetUser.allianceId);
                }
            }

            //create an entry for each allianceId
            foreach (var allianceId in knownAlliances)
            {
                if (!Core.Core.Instance.alliances.ContainsKey(allianceId))
                {
                    continue;
                }
                var alliance = Core.Core.Instance.alliances[allianceId];

                allianceDiplomacy.allianceDetail.Add(
                    new AllianceDetail(alliance.id, alliance.NAME,
                                       alliance.allianceowner ?? 0,
                                       alliance.overallVicPoints,
                                       alliance.overallRank)
                    );
            }


            return(allianceDiplomacy);
        }
Ejemplo n.º 2
0
        public static KnownAlliances createAllianceContacts(Core.User player)
        {
            KnownAlliances allianceDiplomacy = new KnownAlliances();

            allianceDiplomacy.allianceDetail = new List <AllianceDetail>();


            //create an entry for each allianceId
            foreach (var alliance in Core.Core.Instance.alliances.Values)
            {
                allianceDiplomacy.allianceDetail.Add(
                    new AllianceDetail(alliance.id, alliance.NAME,
                                       alliance.allianceowner ?? 0,
                                       alliance.overallVicPoints,
                                       alliance.overallRank)
                    );
            }

            return(allianceDiplomacy);
        }