//---------------------------------------------------------------------- // 4 Wrapper methods: baseAdd, baseFind, baseRemove, baseDump //---------------------------------------------------------------------- public static Glyph Add(Glyph.Name name, int key, Texture.Name textName, float x, float y, float width, float height) { GlyphManager pMan = GlyphManager.privGetInstance(); Glyph pNode = (Glyph)pMan.baseAddToFront(); Debug.Assert(pNode != null); pNode.Set(name, key, textName, x, y, width, height); return(pNode); }