Ejemplo n.º 1
0
 public void Sparks(PaintEventArgs e, Lightining_Wizard lk)
 {
     if (GameScreen.aiTurn == true)
     {
         objectX -= 4;
     }
     else
     {
         objectX += 4;
     }
     if (GameScreen.aiTurn == false)
     {
         e.Graphics.DrawString(lk.name + " used Sparks!", GameScreen.drawFont, GameScreen.drawBrush, 200, 0);
     }
     else
     {
         e.Graphics.DrawString(GameScreen.aiLK.name + " used Sparks!", GameScreen.drawFont, GameScreen.drawBrush, 200, 0);
     }
     if (GameScreen.aiTurn == true)
     {
         e.Graphics.DrawImage(Properties.Resources.Sparks, GameScreen.aiLK.objectX, GameScreen.aiLK.objectY, GameScreen.aiLK.objectSize, GameScreen.aiLK.objectSize);
     }
     else
     {
         e.Graphics.DrawImage(Properties.Resources.Sparks, lk.objectX, lk.objectY, lk.objectSize, lk.objectSize);
     }
     GameScreen.AttackEndDetails();
 }
 public void Crackle(PaintEventArgs e, Lightining_Wizard lk)
 {
     objectX += 4;
     e.Graphics.DrawString(lk.name + " used Crackle!", GameScreen.drawFont, GameScreen.drawBrush, 200, 0);
     e.Graphics.DrawImage(Properties.Resources.Crackle, lk.objectX, lk.objectY, lk.objectSize, lk.objectSize);
     GameScreen.AttackEndDetails();
 }