Ejemplo n.º 1
0
        public Game1()
        {
            Graphics = new GraphicsDeviceManager(this);
            Graphics.PreferredBackBufferWidth = 1366;
            Graphics.PreferredBackBufferHeight = 768;
            Graphics.PreferMultiSampling = true;
            Graphics.SynchronizeWithVerticalRetrace = true;
            Graphics.ApplyChanges();

            Content.RootDirectory = "Content";
            Instance = this;

            Setting = new Setting();
            Camera = new Camera();
            Children = new List<GameEntity>();
        }
Ejemplo n.º 2
0
        protected override void Initialize()
        {
            Setting = new Setting();
            Camera = new Camera();
            Children = new List<GameEntity>();

            Skybox = new Skybox();
            Sound = new Sound();
            Sun = new Sun(0, 0, 0);
            Earth = new Earth();
            Moon = new Moon();

            Children.Add(Sound);
            Children.Add(Sun);
            Children.Add(Earth);
            Children.Add(Moon);
            Children.Add(new SatelliteManager());
            Children.Add(new Monitor());

            base.Initialize();
        }