private void RuneChanged(object sender, SelectionChangedEventArgs e) { Objects.Rune rune = (Objects.Rune)SpellComboBox.SelectedItem; Spell.Text = rune.Spell; ManaHigh.Text = rune.ManaHigh.ToString(); ManaLow.Text = rune.ManaLow.ToString(); }
private void RuneMakerChecked(object sender, RoutedEventArgs e) { if (RuneMakerEnabled.IsChecked.Value != this.Client.Modules.RuneMaker.IsRunning) { if (RuneMakerEnabled.IsChecked.Value) { console.Blocks.Add(new Paragraph(new Run("RuneMaker Enabled"))); this.Client.Modules.RuneMaker.ManaHigh = Convert.ToInt32(ManaHigh.Text); this.Client.Modules.RuneMaker.ManaLow = Convert.ToInt32(ManaLow.Text); this.Client.Modules.RuneMaker.spell = new Objects.Client.StdString(Spell.Text); Objects.Rune rune = (Objects.Rune)SpellComboBox.SelectedItem; this.Client.Modules.RuneMaker.Soul = rune.Soul; this.Client.Modules.RuneMaker.Start(); } else { console.Blocks.Add(new Paragraph(new Run("RuneMaker Disabled"))); this.Client.Modules.RuneMaker.Stop(); } } /*if (HealEnabled.IsChecked.Value != this.Client.Modules.Healer.IsRunning) * { * * if (HealEnabled.IsChecked.Value) * { * this.Client.Addresses.SetAddresses(this.Client); * console.Blocks.Add(new Paragraph(new Run("Healer Enabled"))); * this.Client.Modules.Healer.Start(); * } * else * { * console.Blocks.Add(new Paragraph(new Run("Healer Disabled"))); * this.Client.Modules.Healer.Stop(); * } * * }*/ }