public void Initialize(Level level, PathFinder pathFinder) { Level = level; PathFinder = pathFinder; SokobanRow = level.SokobanRow; SokobanColumn = level.SokobanColumn; level.RemoveSokoban(); HashKey = level.GetOccupantsHashKey(); }
private void Print(Level level) { level.AddSokoban(current.SokobanCoordinate); Log.DebugPrint(level.AsText); level.RemoveSokoban(); }
private int Lookup(Level level) { if (includeSokoban) { return LookupKey(level); } Level tempLevel = new Level(level); tempLevel.MarkAccessible = true; tempLevel.RemoveSokoban(); return LookupKey(tempLevel); }
private void AddLevel(Level level, int value) { level.MarkAccessible = true; level.RemoveSokoban(); set[level] = value; }