Ejemplo n.º 1
0
 public override void EnterNewLevel(int iLevel, bool bSend)
 {
     if (iLevel == 2)
     {
         if (this.bLocalOrServer)
         {
             this.xOwnerView.xEntity.xRenderComponent.SwitchAnimation((ushort)(658 + (int)this.xOwnerView.xEntity.byAnimationDirection), Animation.CancelOptions.IgnoreIfPlaying);
         }
         this.xOwnerView.xEntity.xRenderComponent.fAnimationTimeWarp = 0.7f;
         float fPassedTicks = (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks;
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).SwitchAnimation(1, Animation.CancelOptions.IgnoreIfPlaying);
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks = fPassedTicks;
     }
     else if (iLevel == 3)
     {
         float fPassedTicks2 = (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks;
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).SwitchAnimation(2, Animation.CancelOptions.IgnoreIfPlaying);
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks = fPassedTicks2;
         GlowParameters xParams = new GlowParameters(Color.White, new Vector2(0.006666667f, 0.006666667f), 0f, 1, new float[]
         {
             1f,
             0.5f,
             0.25f
         });
         xParams.SetExtraInfo(1f, 30, 10, 0.1f, 0.5f, 130);
         this.xGlowPartial = new GlowPartial(5, Color.LightGray, xParams);
         this.xOwnerView.xEntity.AddSmallGlow(this.xGlowPartial);
         (this.xTargetEffect.xRenderComponent as AnimatedRenderComponent).SwitchAnimation(2, Animation.CancelOptions.IgnoreIfPlaying);
         this.xTargetEffect.xRenderComponent.fAlpha = 1f;
     }
     else if (iLevel == 4)
     {
         GlowParameters xParams2 = new GlowParameters(Color.White, new Vector2(0.006666667f, 0.006666667f), 0f, 2, new float[]
         {
             1f,
             0.5f,
             0.25f
         });
         xParams2.SetExtraInfo(1f, 30, 20, 0.2f, 0.5f, 105);
         this.xGlowPartial = new GlowPartial(5, Color.LightGray, xParams2);
         this.xOwnerView.xEntity.AddSmallGlow(this.xGlowPartial);
         float fPassedTicks3 = (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks;
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).SwitchAnimation(3, Animation.CancelOptions.IgnoreIfPlaying);
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks = fPassedTicks3;
     }
     else if (iLevel == 5)
     {
         GlowParameters xParams3 = new GlowParameters(Color.White, new Vector2(0.006666667f, 0.006666667f), 0f, 3, new float[]
         {
             1f,
             0.5f,
             0.25f
         });
         xParams3.SetExtraInfo(1f, 30, 30, 0.3f, 0.6f, 80);
         this.xGlowPartial = new GlowPartial(5, Color.LightGray, xParams3);
         this.xOwnerView.xEntity.AddSmallGlow(this.xGlowPartial);
         IEffect bass = Program.GetTheGame()._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects.ChargeEffect_RedBuff_Weapon)) as SortedAnimated;
         bass.xRenderComponent.xTransform = this.xOwnerView.xEntity.xTransform;
         bass.xRenderComponent.fVirtualHeight = this.xOwnerView.xEntity.xRenderComponent.fVirtualHeight + 1f;
         this.lxAttachedEffects.Add(bass);
     }
     base.EnterNewLevel(iLevel, bSend);
 }
Ejemplo n.º 2
0
 public override void EnterNewLevel(int iLevel, bool bSend)
 {
     if (iLevel == 2)
     {
         if (this.bLocalOrServer && Utility.IsWithinRange((int)this.xOwnerView.xEntity.xRenderComponent.iActiveAnimation, 524, 527))
         {
             this.xOwnerView.xEntity.xRenderComponent.SwitchAnimation((ushort)(528 + (int)this.xOwnerView.xEntity.byAnimationDirection), Animation.CancelOptions.IgnoreIfPlaying);
         }
         this.xOwnerView.xEntity.xRenderComponent.fAnimationTimeWarp = 0.7f;
         float fPassedTicks = (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks;
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).SwitchAnimation(1, Animation.CancelOptions.IgnoreIfPlaying);
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks = fPassedTicks;
     }
     else if (iLevel == 3)
     {
         if (this.xSecondSlice == null && this.xOwnerView == Program.game.xLocalPlayer)
         {
             this.xSecondSlice = (Program.game._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects._SpellEffects_Wind_TargetArrow)) as SortedAnimated);
             this.xSecondSlice.xRenderComponent.xTransform = this.xOwnerView.xEntity.xTransform;
             this.xSecondSlice.xRenderComponent.fRotation = this.fRotation + 1.57079637f;
             Program.game._EntityMaster_AddWatcher(new FadeInRenderComponent(this.xSecondSlice.xRenderComponent, 10));
         }
         float fPassedTicks2 = (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks;
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).SwitchAnimation(2, Animation.CancelOptions.IgnoreIfPlaying);
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks = fPassedTicks2;
         GlowParameters xParams = new GlowParameters(Color.White, new Vector2(0.006666667f, 0.006666667f), 0f, 1, new float[]
         {
             1f,
             0.5f,
             0.25f
         });
         xParams.SetExtraInfo(1f, 30, 10, 0.1f, 0.5f, 130);
         this.xGlowPartial = new GlowPartial(5, Color.Yellow, xParams);
         this.xOwnerView.xEntity.AddSmallGlow(this.xGlowPartial);
     }
     else if (iLevel == 4)
     {
         GlowParameters xParams2 = new GlowParameters(Color.White, new Vector2(0.006666667f, 0.006666667f), 0f, 2, new float[]
         {
             1f,
             0.5f,
             0.25f
         });
         xParams2.SetExtraInfo(1f, 30, 20, 0.2f, 0.5f, 105);
         this.xGlowPartial = new GlowPartial(5, Color.Yellow, xParams2);
         this.xOwnerView.xEntity.AddSmallGlow(this.xGlowPartial);
         float fPassedTicks3 = (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks;
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).SwitchAnimation(3, Animation.CancelOptions.IgnoreIfPlaying);
         (this.xefPowerBalls.xRenderComponent as AnimatedRenderComponent).fPassedTicks = fPassedTicks3;
     }
     else if (iLevel == 5)
     {
         GlowParameters xParams3 = new GlowParameters(Color.White, new Vector2(0.006666667f, 0.006666667f), 0f, 3, new float[]
         {
             1f,
             0.5f,
             0.25f
         });
         xParams3.SetExtraInfo(1f, 30, 30, 0.3f, 0.6f, 80);
         this.xGlowPartial = new GlowPartial(5, Color.Yellow, xParams3);
         this.xOwnerView.xEntity.AddSmallGlow(this.xGlowPartial);
         IEffect bass = Program.GetTheGame()._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects.ChargeEffect_RedBuff_Air)) as SortedAnimated;
         bass.xRenderComponent.xTransform = this.xOwnerView.xEntity.xTransform;
         bass.xRenderComponent.fVirtualHeight = this.xOwnerView.xEntity.xRenderComponent.fVirtualHeight + 1f;
         this.lxAttachedEffects.Add(bass);
     }
     base.EnterNewLevel(iLevel, bSend);
 }
Ejemplo n.º 3
0
		public GlowPartial(int iTime, Color cColor, GlowParameters xAttachedParams)
		{
			this.iTimeLeft = iTime;
			this.cColor = cColor;
			this.xAttachedParams = xAttachedParams;
		}
Ejemplo n.º 4
0
		public GlowEndAndBaseStatWrapper(GlowParameters xGlow, BaseStats xStats, BaseStats.StatusEffectSource enTypeToWatch)
		{
			this.xGlow = xGlow;
			this.xStats = xStats;
			this.enTypeToWatch = enTypeToWatch;
		}
Ejemplo n.º 5
0
 public override void ExecuteSpellCallback()
 {
     if (Program.GetTheGame().xNetworkInfo.enCurrentRole == NetworkHelperInterface.NetworkRole.Client)
     {
         return;
     }
     float fAOERadius = 50f;
     ushort iHealAmount = 12;
     Game1 master = Program.GetTheGame();
     master.xSoundSystem.PlayCue("Spells_Heal", this.xOwnerView.xEntity.xTransform);
     SortedAnimated knark = master._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects._SpellEffects_Light_HealPillarFront)) as SortedAnimated;
     knark.xParentRC = this.xOwnerView.xEntity.xRenderComponent;
     knark.xRenderComponent.xTransform = this.xOwnerView.xEntity.xTransform;
     knark = (master._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects._SpellEffects_Light_HealPillarBack)) as SortedAnimated);
     knark.xRenderComponent.xTransform = this.xOwnerView.xEntity.xTransform;
     knark.xParentRC = this.xOwnerView.xEntity.xRenderComponent;
     List<PlayerView> lxViews = new List<PlayerView>();
     foreach (PlayerView xView in master.dixPlayers.Values)
     {
         if (!xView.xViewStats.bIsDead)
         {
             if (xView == this.xOwnerView)
             {
                 lxViews.Add(xView);
                 master._Player_Heal(xView, iHealAmount);
             }
             else if (Vector2.Distance(xView.xEntity.xTransform.v2Pos, this.xOwnerView.xEntity.xTransform.v2Pos) <= fAOERadius)
             {
                 lxViews.Add(xView);
                 master._Player_Heal(xView, iHealAmount);
                 knark = (master._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects._SpellEffects_Light_HealPillarFront)) as SortedAnimated);
                 knark.xParentRC = xView.xEntity.xRenderComponent;
                 knark.xRenderComponent.xTransform = xView.xEntity.xTransform;
                 knark = (master._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects._SpellEffects_Light_HealPillarBack)) as SortedAnimated);
                 knark.xRenderComponent.xTransform = xView.xEntity.xTransform;
                 knark.xParentRC = xView.xEntity.xRenderComponent;
             }
         }
     }
     if (this.iChargeLevel >= 3)
     {
         _Spells_HealInstance xInst = (_Spells_HealInstance)Program.GetTheGame()._EntityMaster_AddSpellInstance(SpellCodex.SpellTypes._Magic_Light_Heal, this.xOwnerView.xEntity, Vector2.Zero, false, new float[0]);
         xInst.xCastedPlayer = this.xOwnerView;
         xInst.iHealAmount = Convert.ToUInt16(iHealAmount / 5);
         xInst.iTimeToLive = 300;
         xInst.iHealInterval = 60;
         xInst.lxAffectedPlayers = lxViews;
         foreach (PlayerView xView2 in lxViews)
         {
             knark = (master._EffectMaster_AddEffect(new SortedAnimated(Vector2.Zero, SortedAnimated.SortedAnimatedEffects._SpellEffects_Light_HealRegenGlimmer)) as SortedAnimated);
             knark.xRenderComponent.xTransform = xView2.xEntity.xTransform;
             knark.xParentRC = xView2.xEntity.xRenderComponent;
             GlowParameters xGlowParams = new GlowParameters(Color.White, new Vector2(0.006666667f, 0.006666667f), 0f, 2, new float[]
             {
                 1f,
                 0.5f,
                 0.25f
             });
             xGlowParams.SetExtraInfo(1f, 30, 30, 0.5f, 1f, 60);
             xView2.xEntity.AddSmallGlow(new GlowPartial(300, Color.LightGreen, xGlowParams));
         }
     }
     if (master.xNetworkInfo.enCurrentRole == NetworkHelperInterface.NetworkRole.Server)
     {
         foreach (PlayerView xOtherView in master.dixPlayers.Values)
         {
             if (xOtherView != master.xLocalPlayer)
             {
                 NetOutgoingMessage om = master.xNetworkInfo.server.CreateMessage();
                 om.Write(255);
                 om.Write(0);
                 om.Write((byte)lxViews.Count);
                 foreach (PlayerView view in lxViews)
                 {
                     om.Write(view.iConnectionIdentifier);
                 }
                 master.xNetworkInfo.server.SendMessage(om, xOtherView.netConnection, NetDeliveryMethod.ReliableUnordered);
             }
         }
     }
     this.xOwnerView.xEntity.xBaseStats.RemoveMana(this.liSPCosts[this.iChargeLevel - 1]);
     this.bCasted = true;
 }