Reset() public method

Reset the class. Initialize all member values to class defaults.
public Reset ( ) : void
return void
Ejemplo n.º 1
0
        /// <summary>
        /// Perform SNMP version 3 discovery operation. This is the first operation that needs to be
        /// performed on a newly accessed agent to retrieve agentId, agentBoots and agentTime values, critical
        /// for further authentication and privacy operations.
        /// </summary>
        /// <param name="param"><see cref="SecureAgentParameters"/> class instance that will be updated
        /// with discovered agent values. This class with be reset to its defaults prior to agent
        /// discovered values so do not store any critical information in it prior to calling the
        /// discovery method</param>
        /// <returns>True if discovery operation was a success, otherwise false</returns>
        public bool Discovery(SecureAgentParameters param)
        {
            param.Reset();
            param.SecurityName.Set("");
            param.Reportable = true;
            Pdu          pdu   = new Pdu();  // just leave everything at default.
            SnmpV3Packet inpkt = (SnmpV3Packet)Request(pdu, param);

            if (inpkt != null)
            {
                if (inpkt.USM.EngineBoots == 0 && inpkt.USM.EngineTime == 0)
                {
                    inpkt = (SnmpV3Packet)Request(pdu, param);
                    if (inpkt != null)
                    {
                        return(true);
                    }
                }
                else
                {
                    return(true);
                }
            }
            return(false);
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Perform SNMP version 3 discovery operation. This is the first operation that needs to be
 /// performed on a newly accessed agent to retrieve agentId, agentBoots and agentTime values, critical
 /// for further authentication and privacy operations.
 /// </summary>
 /// <param name="param"><see cref="SecureAgentParameters"/> class instance that will be updated
 /// with discovered agent values. This class with be reset to its defaults prior to agent
 /// discovered values so do not store any critical information in it prior to calling the
 /// discovery method</param>
 /// <returns>True if discovery operation was a success, otherwise false</returns>
 public bool Discovery(SecureAgentParameters param)
 {
     param.Reset();
     param.SecurityName.Set("");
     param.Reportable = true;
     Pdu pdu = new Pdu(); // just leave everything at default.
     SnmpV3Packet inpkt = (SnmpV3Packet)Request(pdu, param);
     if (inpkt != null)
     {
         if (inpkt.USM.EngineBoots == 0 && inpkt.USM.EngineTime == 0)
         {
             inpkt = (SnmpV3Packet)Request(pdu, param);
             if (inpkt != null)
                 return true;
         } else
             return true;
     }
     return false;
 }